Dexter's Royal Navy - Turn 11


Died

Name

Search

New Injuries

New Advances

New Skills

EXPS

-

Jack Pearson

-

-

-

-

44 + 1

-

John Roberts

-

-

-

-

25 + 1

-

Lukas Silvaro

-

-

-

-

15 + 1

-

Navigator

-

-

-

-

1 + 1

-

Powder Monkey

-

-

-

-

1 + 1

-

Marine #1

-

-

-

-

13 + 1

-

Marine #2

-

-

-

-

13 + 1

-

Marine #3

-

-

-

-

13 + 1

-

Marine #4

-

-

-

-

13 + 1

-

Marine #5

-

-

-

-

13 + 1

-

Able Seaman #1

-

-

-

-

4 + 1

-

Able Seaman #2

-

-

-

-

4 + 1

-

Able Seaman #3

-

-

-

-

4 + 1

-

Able Seaman #4

-

-

-

-

4 + 1

-

Another Seaman #1

-

-

-

-

4 + 1


Booty:

Starting Booty: 386

Booty From Adventure: 55 (3d6 = 11 x 5)

Crew Upkeep Fee: 22 (15 + 5 + 2)

Total Spent: 304 (see below)

Total Sold: 0 (see below)

Ending Booty: 115

New Heroes and Henchmen:

Cost

Name

Rank

Injuries

Weapons

Skills

EXPS

68

Able Seaman x17

Henchmen

-

-

-

0


New Hired Hands and Legends:

Cost

Name

Rank

Type

Weapons

Skills

EXPS

15

Master Gunner

Master Gunner

Hired Hand

Sword, Pistol

Excellent Aim, Dead Eye Shot

0

11

Carpenter

Carpenter

Hired Hand

Hammer

Carpentry

0

12

Cook

Cook

Hired Hand

Big Knife

Cook

0

14

Surgeon

Surgeon

Hired Hand

Scapel

Surgery

0

28

Native

Native

Hired Hand

Bow

Heathen, Stealthy

0

29

Bounty Hunter

Bounty Hunter

Hired Hand

Sword,Pistolx2

Fearsome, Life is Cheap

0

15

Wench

Wench

Hired Hand

Dagger

Distraction

0

32

Buccaneer

Buccaneer

Hired Hand

Sword,Pistol,Musket

Scout, Eagle Eye

0

26

Swashbuckler

Swashbuckler

Hired Hand

Sword,Pistol

Hardened Resolve,Taunt

0

21

Missionary

Missionary

Hired Hand

Walking Staff

Inspiring, Man of God

0

33

Young Nobleman

Young Nobleman

Hired Hand

Sword,Pistol

Avast, Merchant

0


Equipment and Ship Repairs:

Cost

Item

Notes

-

-

-


Sold Back:

Cost

Item

Notes

-

-

-

Hame