<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dragonsford.com/realm/index.php?action=history&amp;feed=atom&amp;title=Tegel_Environs</id>
	<title>Tegel Environs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dragonsford.com/realm/index.php?action=history&amp;feed=atom&amp;title=Tegel_Environs"/>
	<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;action=history"/>
	<updated>2026-05-12T03:22:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=5380&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=5380&amp;oldid=prev"/>
		<updated>2019-05-08T21:23:03Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:23, 8 May 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data4 = Tegel Village&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data4 = Tegel Village&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label6 = Hex&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label6 = Hex&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data6 = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2808&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data6 = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7208&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label7 = Campaign&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label7 = Campaign&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data7 = [[List of Adventures Taken|Return to Tegel Manor]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data7 = [[List of Adventures Taken|Return to Tegel Manor]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=3288&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=3288&amp;oldid=prev"/>
		<updated>2017-03-02T16:32:39Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:32, 2 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l311&quot; &gt;Line 311:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 311:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In modern memory, the Monastery has never been inhabited.  Local sightings of lights in the high windows have always been dismissed as will-o-wisps.  However, these reports have increased during the last month, as has the credibility of the witnesses.  Even the skeptical Captain Reem confirmed that he could clearly see movement in the old buildings one evening.  When he went to investigate, however, the lights quickly disappeared.  A daytime patrol found footprints in the area, larger than the usual orc tracks and unknown to the locals.  No search of the Monastery has been made.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In modern memory, the Monastery has never been inhabited.  Local sightings of lights in the high windows have always been dismissed as will-o-wisps.  However, these reports have increased during the last month, as has the credibility of the witnesses.  Even the skeptical Captain Reem confirmed that he could clearly see movement in the old buildings one evening.  When he went to investigate, however, the lights quickly disappeared.  A daytime patrol found footprints in the area, larger than the usual orc tracks and unknown to the locals.  No search of the Monastery has been made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is where the lizardmen that have come into the area to return to the call of the Immortal King are camped.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is where the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Lizardfolk|&lt;/ins&gt;lizardmen&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;that have come into the area to return to the call of the Immortal King are camped.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Northwest Tower'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Northwest Tower'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l358&quot; &gt;Line 358:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 358:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A curious grotto in the west wall also has a small statue of St. Cadel standing in a pool of bubbling water.  The air near the statue is cool, and a sense of peace comes to those that approach.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A curious grotto in the west wall also has a small statue of St. Cadel standing in a pool of bubbling water.  The air near the statue is cool, and a sense of peace comes to those that approach.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''The Lizardman Hierarchy'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on the sub-species, the Reptillions are intelligent and fierce combatants. The Cinixi rely upon their imposing presence, the Dedi wit and cunning, the Laboratus their brute strength and the Malius overwhelming numbers. Together these creatures form cohesive units. The Cinixi command while the Dedi use arcane magic. The Laboratus are sergeants in the army keeping the Malius organized.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;Laboratus - The Laboratus are strong and tall Reptillions. They look like lizard men with twin spines of bony webbing down their back. They are trainers of animals, warriors in armies, and the strong back in which the Reptillion race builds its civilization. The Laboratus are not particularly intelligent. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;Malius - The Malius are the genetic predecessors of lizardfolk. The major difference between a true Malius and a modern lizardfolk is that the Malius does not have an evolved tail capable of assisting it with jumping, swimming, and balancing checks. Not as gifted as any of the other castes, the Malius serve in the civilization as slaves and laborers. The Malius are ill treated by the other sub-species. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;Cinixi - The Cinixi are tall and powerful Reptillions.  Many (50%) of them have wings that enabled them to fly or swim proficiently. The Cinixi also have the greatest intelligence and excel at arcane studies. Tpe Cinixi are the rulers of the Reptillions. The Cinixi, upon first glance, look like a larger lizard man with powerful wings. They are easily mistaken for gargoyles. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;Cinixi Lords - The Cinixi are tall and powerful Reptillions.  Many (50%) of them have wings that enabled them to fly or swim proficiently. The Cinixi also have the greatest intelligence and excel at arcane studies. Tpe Cinixi are the rulers of the Reptillions. The Cinixi, upon first glance, look like a larger lizard man with powerful wings. They are easily mistaken for gargoyles. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;li&amp;gt;Dedi - The Dedi were serpentine and lithe. Quick in wit and with a natural charisma, the Dedi are the storytellers, priests, and scholars of the Reptillions. The Dedi looks like a large python that has sprouted humanoid arms and legs. Although it has a &amp;quot;tail&amp;quot;, the tail is not used for anything but balance.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/ul&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rump’s Hump ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rump’s Hump ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2914&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2914&amp;oldid=prev"/>
		<updated>2017-02-17T11:32:32Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:32, 17 February 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Cliff House ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Cliff House ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:map-cliff_house01.jpg|thumb|right|300px|Cliff House Upper Levels]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:map-cliff_house02.jpg|thumb|right|300px|Cliff House Lower Levels]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Cliff House was originally built as a guest residence for visitors to Tegel Manor.  Designed with no expense spared, the opulent luxury of the Cliff House was a treat for visiting dignitaries and nobles.  Then, as it often has, tragedy struck.  During the Summer of 635 TA, as the story goes, Rivona Rump (known as the Radiant) daughter of Roderick the Righteous (later the Third Lord of Tegel Manor) and granddaughter of Sir Rumpole had an illicit affair with her cousin Radow (later given the moniker “the Rebel”) son of Rufienna Rump the Reckless.  The affair was a brief torrid one, which was discovered by one of the servants sent down to ready the Cliff House for upcoming visitors.  Called in to face her grandfather, Rivona, broke into uncontrollable sobs when she saw him.  After Radow declared that he had no feeling for Rivona, only using her to wile a long summer’s day away, she ran screaming from Tegel Manor, down the hill to the Cliff House.  There, she spat her curse upon the descendants of Rufienna Rump (which are now known as the Evil Rumps) and threw herself off the cliff.  It is said that Radow laughed when he heard of his cousin’s death.  Maybe he was evil.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Cliff House was originally built as a guest residence for visitors to Tegel Manor.  Designed with no expense spared, the opulent luxury of the Cliff House was a treat for visiting dignitaries and nobles.  Then, as it often has, tragedy struck.  During the Summer of 635 TA, as the story goes, Rivona Rump (known as the Radiant) daughter of Roderick the Righteous (later the Third Lord of Tegel Manor) and granddaughter of Sir Rumpole had an illicit affair with her cousin Radow (later given the moniker “the Rebel”) son of Rufienna Rump the Reckless.  The affair was a brief torrid one, which was discovered by one of the servants sent down to ready the Cliff House for upcoming visitors.  Called in to face her grandfather, Rivona, broke into uncontrollable sobs when she saw him.  After Radow declared that he had no feeling for Rivona, only using her to wile a long summer’s day away, she ran screaming from Tegel Manor, down the hill to the Cliff House.  There, she spat her curse upon the descendants of Rufienna Rump (which are now known as the Evil Rumps) and threw herself off the cliff.  It is said that Radow laughed when he heard of his cousin’s death.  Maybe he was evil.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot; &gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 134:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Grinder’s Mill ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Grinder’s Mill ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-grinders_mill.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-grinders_mill.jpg|thumb|right|300px&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Grinder's Mill Lower Level&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Situated on the south side of the Boiling Brook, Grinder’s Mill is an imposing two story building nestled amongst large shade trees.  A large water wheel turns slowly from the north side of the building.   Otherwise, the east, south, and west faces of the building are cut grey stone, without windows.  The south side of the mill has three bays each with a path leading to them.  There are a number of doors on the ground floor, set in the stone wall.  A few glass windows can be seen on the ground and upper floor of the mill.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Situated on the south side of the Boiling Brook, Grinder’s Mill is an imposing two story building nestled amongst large shade trees.  A large water wheel turns slowly from the north side of the building.   Otherwise, the east, south, and west faces of the building are cut grey stone, without windows.  The south side of the mill has three bays each with a path leading to them.  There are a number of doors on the ground floor, set in the stone wall.  A few glass windows can be seen on the ground and upper floor of the mill.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l233&quot; &gt;Line 233:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 234:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Room 11:  Drying Room'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Room 11:  Drying Room'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-grinders_mill2.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-grinders_mill2.jpg|thumb|right|300px&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Grinder's Mill Lower Level&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A large trap door opens in the floor of this room overlooking the easternmost bay under the eaves of the mill.  It is here that grain was unloaded.  A winch and bucket system easily pulls even very heavy loads from the ground below.  The southern end of the room is filled with barrels, many of which are empty.  The others have various grains and milled powders in them.  It looks as if all of these have been opened recently in haste, although the general feel is that this room has seen very little use lately.  Grain is spread out along the northern edges of the room.  A chute leads from this room to the Mill Floor below.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A large trap door opens in the floor of this room overlooking the easternmost bay under the eaves of the mill.  It is here that grain was unloaded.  A winch and bucket system easily pulls even very heavy loads from the ground below.  The southern end of the room is filled with barrels, many of which are empty.  The others have various grains and milled powders in them.  It looks as if all of these have been opened recently in haste, although the general feel is that this room has seen very little use lately.  Grain is spread out along the northern edges of the room.  A chute leads from this room to the Mill Floor below.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l255&quot; &gt;Line 255:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 256:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Behind the bed is a secret door which has not been opened since the time of Old Man Grigglesby.  In it is a chest that nobody knows about and a magical teleport.  The chest is locked with a Glyph of Warding trap.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Behind the bed is a secret door which has not been opened since the time of Old Man Grigglesby.  In it is a chest that nobody knows about and a magical teleport.  The chest is locked with a Glyph of Warding trap.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:star_puzzle.jpg|center|300px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Glyph of Warding (Sleep) Trap:  CR 4''; spell; spell trigger; no reset; spell effect (glyph of warding [sleep], 5th level cleric, sleep, DC 15 Will save avoids); multiple targets (creatures within 15 feet of the trap lasting 5 rounds, see the sleep spell in the PHB for information about the effects of the spell); Search DC 24; Disable Device DC 24.  Market price 1,800 gold.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Glyph of Warding (Sleep) Trap:  CR 4''; spell; spell trigger; no reset; spell effect (glyph of warding [sleep], 5th level cleric, sleep, DC 15 Will save avoids); multiple targets (creatures within 15 feet of the trap lasting 5 rounds, see the sleep spell in the PHB for information about the effects of the spell); Search DC 24; Disable Device DC 24.  Market price 1,800 gold.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l301&quot; &gt;Line 301:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 304:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Monastery of St. Cadel ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Monastery of St. Cadel ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:map-cadel.jpg|thumb|right|300px|Monastery of St. Cadel]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overgrown and tumbled down, the ruins of the Monastery of St. Cadel lie on the Savant Scarpe south of Tegel Village.  Built by a generous gift of Rosienna Rump, eldest daughter of Sir Rumpole and known affectionately as the Romancer during the early days of Tegel Manor, the establishment of the Monastery was hoped to bring good fortunes on the Rump family.  The Monastery is a collection of five towers surrounding an inner cloister.  At the height of its influence, the monastery housed twenty brothers.  The order was not particularly effective in bringing luck to the Rumps, but they were master brewers and distillers.  The Monastery was profitable for many years after its establishment, but eventually the lack of true spiritual leadership dissolved the brotherhood.  After that, the building was used as a secular brewery and distillery.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overgrown and tumbled down, the ruins of the Monastery of St. Cadel lie on the Savant Scarpe south of Tegel Village.  Built by a generous gift of Rosienna Rump, eldest daughter of Sir Rumpole and known affectionately as the Romancer during the early days of Tegel Manor, the establishment of the Monastery was hoped to bring good fortunes on the Rump family.  The Monastery is a collection of five towers surrounding an inner cloister.  At the height of its influence, the monastery housed twenty brothers.  The order was not particularly effective in bringing luck to the Rumps, but they were master brewers and distillers.  The Monastery was profitable for many years after its establishment, but eventually the lack of true spiritual leadership dissolved the brotherhood.  After that, the building was used as a secular brewery and distillery.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l374&quot; &gt;Line 374:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 377:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Silver Grove ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Silver Grove ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:map-silver_grove.jpg|thumb|right|300px|Silver Grove]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Silver Grove is located north of town near the Barrows.  In the past, it was the home to the druid Willowman, who served Oakentree in the northern Dreadwood.  With little human activity, Willowman focused most of his time on keeping the orcs at bay.  An infrequent visitor to Tegel Village, all memory of Willowman has been washed from the townsfolk, except the elven family of Farshot.  They are seeking the Silver Grove to discover what happened.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Silver Grove is located north of town near the Barrows.  In the past, it was the home to the druid Willowman, who served Oakentree in the northern Dreadwood.  With little human activity, Willowman focused most of his time on keeping the orcs at bay.  An infrequent visitor to Tegel Village, all memory of Willowman has been washed from the townsfolk, except the elven family of Farshot.  They are seeking the Silver Grove to discover what happened.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l423&quot; &gt;Line 423:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 426:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Shambler ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The Shambler ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-shambler.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-shambler.jpg|thumb|right|300px&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|The Shambler&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early Spring, a violent storm dumped torrential rains on the western coast of the Inner Sea.  Common during these months, the villagers of Tegel huddled in the Inn, drank wassil and swapped stories of the great rains of years past.  The Boiling Brook and Darby Creek both flooded, again this was not a reason for concern.  When finally the rains turned to a gentle mist, the farmers returned to their crops.  It was shortly afterward that one of the Granger children came running into town looking for his father Congal.  It seems that a large creature, resembling a rotting pile of leaves and twigs was eating one of their prized highland cows that had gotten out of the field and wandered into Derfingel Marsh.  Several of the villagers and Congal ran to the place, swords and axes in hand.  The creature, a Shambling Mound, was so bloated that it could barely move.  Even disabled, it took five men almost twenty minutes to kill the creature, and several injuries were inflicted on the brave villagers.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early Spring, a violent storm dumped torrential rains on the western coast of the Inner Sea.  Common during these months, the villagers of Tegel huddled in the Inn, drank wassil and swapped stories of the great rains of years past.  The Boiling Brook and Darby Creek both flooded, again this was not a reason for concern.  When finally the rains turned to a gentle mist, the farmers returned to their crops.  It was shortly afterward that one of the Granger children came running into town looking for his father Congal.  It seems that a large creature, resembling a rotting pile of leaves and twigs was eating one of their prized highland cows that had gotten out of the field and wandered into Derfingel Marsh.  Several of the villagers and Congal ran to the place, swords and axes in hand.  The creature, a Shambling Mound, was so bloated that it could barely move.  Even disabled, it took five men almost twenty minutes to kill the creature, and several injuries were inflicted on the brave villagers.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l493&quot; &gt;Line 493:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 496:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are typically two or three sleeping goblins here.  If alerted, the goblins will be hiding behind the pillars in this room.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are typically two or three sleeping goblins here.  If alerted, the goblins will be hiding behind the pillars in this room.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tomb of the Barrow King ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tomb of the Barrow King ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l548&quot; &gt;Line 548:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 549:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/ul&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:barrow map.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:barrow map.jpg|thumb|right|300px&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Tomb of the Barrow King&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Room 1:  The Burial Ground'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Room 1:  The Burial Ground'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l740&quot; &gt;Line 740:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 741:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tomb of Redurn Rump ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tomb of Redurn Rump ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-redurn.jpg|thumb|right|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-redurn.jpg|thumb|right|300px&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Tomb of Redurn Rump&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Redurn Rump was a strange young man.  He was a quiet, gaunt man with straggly black hair and a sour disposition.  He was known to collect strange artifacts, shrunken heads and the like.  In 858, a team of dwarven builders arrived in Tegel Village.  They came into town quietly one night, arriving by ship from across the Inner Sea.  Silent about their business, they brought gold and hearty thirsts to the town’s taverns.  Shortly thereafter, they began building a mausoleum in Tegel Village apparently at the command of Redurn Rump.  Rumors flew about this strange happening:  the Rump’s had always been buried in their family plot near the Manor.  The building was thought to be for Redurn’s sick father Raoul.  It was a round tower domed at the top, solid without any apparent entrance.  The most unusual feature of the structure is hundreds of small niches carved in its surface.  Placed seemingly at random, the tomb had no other distinguishing marks.  The night after the tomb was finished; the dwarves disappeared without a word.  In the morning, their ship was gone.  No trace remained of the dwarves except the strange building.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Redurn Rump was a strange young man.  He was a quiet, gaunt man with straggly black hair and a sour disposition.  He was known to collect strange artifacts, shrunken heads and the like.  In 858, a team of dwarven builders arrived in Tegel Village.  They came into town quietly one night, arriving by ship from across the Inner Sea.  Silent about their business, they brought gold and hearty thirsts to the town’s taverns.  Shortly thereafter, they began building a mausoleum in Tegel Village apparently at the command of Redurn Rump.  Rumors flew about this strange happening:  the Rump’s had always been buried in their family plot near the Manor.  The building was thought to be for Redurn’s sick father Raoul.  It was a round tower domed at the top, solid without any apparent entrance.  The most unusual feature of the structure is hundreds of small niches carved in its surface.  Placed seemingly at random, the tomb had no other distinguishing marks.  The night after the tomb was finished; the dwarves disappeared without a word.  In the morning, their ship was gone.  No trace remained of the dwarves except the strange building.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l976&quot; &gt;Line 976:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 977:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== White Temple ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== White Temple ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:map-white_tower.jpg|right|thumb|300px|White Temple]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like many ancient structures, the White Temple is actually comprised of buildings built over the course of centuries.  Each new addition is built while the older buildings fall into disrepair.  Spirit Hill is the common name by which the slight rise to the east of Tegel Village is known.  Walking the road that leads over Spirit Hill towards the ocean often fills one with a sense of peace and serenity.  The crest of the hill, now covered with religious buildings, has long been a place of quiet contemplation.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like many ancient structures, the White Temple is actually comprised of buildings built over the course of centuries.  Each new addition is built while the older buildings fall into disrepair.  Spirit Hill is the common name by which the slight rise to the east of Tegel Village is known.  Walking the road that leads over Spirit Hill towards the ocean often fills one with a sense of peace and serenity.  The crest of the hill, now covered with religious buildings, has long been a place of quiet contemplation.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2069&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2069&amp;oldid=prev"/>
		<updated>2016-10-10T21:36:14Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:36, 10 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The terrain in the area is rolling hills with dozens of small hillocks dotting the valley.  Several of these, such as the Savant Scarpe, are sites of great buildings.  Tegel Manor lies on a rocky seaside cliff at the top of one of the highest points in the area.  The Monastery of St. Cadel, the Cliff House, the White Temple and the Dim Lighthouse are also built on rocky hills.  Southwest of Tegel Village, the Mines are dug deep into the hillside, cutting back upon themselves and spreading underneath the valley.  Two swamps are found along the lowest areas of the valley fueled by the black waters of the Boiling Brook.  The swamps west of town are home to strange ruins from an early age and the easternmost swamp, Derfingel Marsh, is rumored to be home to the fearsome Shambler.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The terrain in the area is rolling hills with dozens of small hillocks dotting the valley.  Several of these, such as the Savant Scarpe, are sites of great buildings.  Tegel Manor lies on a rocky seaside cliff at the top of one of the highest points in the area.  The Monastery of St. Cadel, the Cliff House, the White Temple and the Dim Lighthouse are also built on rocky hills.  Southwest of Tegel Village, the Mines are dug deep into the hillside, cutting back upon themselves and spreading underneath the valley.  Two swamps are found along the lowest areas of the valley fueled by the black waters of the Boiling Brook.  The swamps west of town are home to strange ruins from an early age and the easternmost swamp, Derfingel Marsh, is rumored to be home to the fearsome Shambler.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''In October and November 888 TA, evil swept this area - killing Rumpole Rump, the thirteenth Lord of Tegel Manor.  The adventures are chronicled in the [[Ronic's Registry|Registry]] by Ronic Rump, now the fourteenth Lord of Tegel Manor, and the sole surviving heir.  An [[Return To Tegel Manor: Adventure Script|Adventure Script]] also survived.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel_area.jpg|center|600px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel_area.jpg|center|600px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2064&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2064&amp;oldid=prev"/>
		<updated>2016-10-10T21:17:51Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:17, 10 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Map of Tegel Manor, Village and the Environs ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Map of Tegel Manor, Village and the Environs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tegel Village, the Manor House, and the surrounding environs are nestled in dark trees of the Dreadwood.  The Dreadwood is the easternmost forest in the Reaches, stretching south to the River White and north to open plains of the Orc Nation.  An evil and forbidding place, only the discovery of mithral in the area brought explorers and later settlers to the area.  The village is located on a small open plain between the Darnby Creek in the north and the Boiling Brook in the south.  Much of the farmland in this area has been cleared over the past three hundred years, but the depths of the forest surround Tegel Village west of the Bluestone Dwarf ruins and south of the Monastery of St. Cadel.  Despite their close proximity to the forest, few villagers travel into its depths.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The terrain in the area is rolling hills with dozens of small hillocks dotting the valley.  Several of these, such as the Savant Scarpe, are sites of great buildings.  Tegel Manor lies on a rocky seaside cliff at the top of one of the highest points in the area.  The Monastery of St. Cadel, the Cliff House, the White Temple and the Dim Lighthouse are also built on rocky hills.  Southwest of Tegel Village, the Mines are dug deep into the hillside, cutting back upon themselves and spreading underneath the valley.  Two swamps are found along the lowest areas of the valley fueled by the black waters of the Boiling Brook.  The swamps west of town are home to strange ruins from an early age and the easternmost swamp, Derfingel Marsh, is rumored to be home to the fearsome Shambler.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel_area.jpg|center|600px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel_area.jpg|center|600px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2062&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2062&amp;oldid=prev"/>
		<updated>2016-10-10T21:11:35Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:11, 10 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Map of Tegel Manor, Village and the Environs ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:map-tegel_area.jpg|center|600px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Cliff House ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Cliff House ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2042&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=2042&amp;oldid=prev"/>
		<updated>2016-10-09T16:36:15Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:36, 9 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l978&quot; &gt;Line 978:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 978:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Book and seaweed (boon)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Book and seaweed (boon)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:white_temple_code.jpg|center|200px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BTHWSEEOCSTLRLPIYAI&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;CANNWGOEHOALIVHLCOT&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DCSMPTMNRHUTOEEITOT&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;LALVIEDETVINHSNDIIW&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;LAIATFABHAYGETMEIDF&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;EFKEELSPMBAAOSSLNAD&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;CQODECKNIKMUTASIALV&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;YSSOBEAPLTSAESOFTYI&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1998&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1998&amp;oldid=prev"/>
		<updated>2016-10-05T13:25:54Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 5 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data7 = [[List of Adventures Taken|Return to Tegel Manor]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data7 = [[List of Adventures Taken|Return to Tegel Manor]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label8 = Adventure #&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|label8 = Adventure #&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data8 = [[List of Adventures Taken|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;102x&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|data8 = [[List of Adventures Taken|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;103&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:map-tegel.jpg|right|270px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1984&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1984&amp;oldid=prev"/>
		<updated>2016-10-04T14:19:50Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;a href=&quot;https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;amp;diff=1984&amp;amp;oldid=1969&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1969&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Tegel_Environs&amp;diff=1969&amp;oldid=prev"/>
		<updated>2016-09-28T13:36:45Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox&lt;br /&gt;
|title = Tegel Environs&lt;br /&gt;
|label2 = Type&lt;br /&gt;
|data2 = Dungeon&lt;br /&gt;
|label3 = Status&lt;br /&gt;
|data3 = Explored October 889 TA&lt;br /&gt;
|label4 = Location&lt;br /&gt;
|data4 = Tegel Village&lt;br /&gt;
|label6 = Hex&lt;br /&gt;
|data6 = 2808&lt;br /&gt;
|label7 = Campaign&lt;br /&gt;
|data7 = [[List of Adventures Taken|Return to Tegel Manor]]&lt;br /&gt;
|label8 = Adventure #&lt;br /&gt;
|data8 = [[List of Adventures Taken|102x]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:map-tegel.jpg|right|270px]]&lt;br /&gt;
== Cliff House ==&lt;br /&gt;
&lt;br /&gt;
The Cliff House was originally built as a guest residence for visitors to Tegel Manor.  Designed with no expense spared, the opulent luxury of the Cliff House was a treat for visiting dignitaries and nobles.  Then, as it often has, tragedy struck.  During the Summer of 635 TA, as the story goes, Rivona Rump (known as the Radiant) daughter of Roderick the Righteous (later the Third Lord of Tegel Manor) and granddaughter of Sir Rumpole had an illicit affair with her cousin Radow (later given the moniker “the Rebel”) son of Rufienna Rump the Reckless.  The affair was a brief torrid one, which was discovered by one of the servants sent down to ready the Cliff House for upcoming visitors.  Called in to face her grandfather, Rivona, broke into uncontrollable sobs when she saw him.  After Radow declared that he had no feeling for Rivona, only using her to wile a long summer’s day away, she ran screaming from Tegel Manor, down the hill to the Cliff House.  There, she spat her curse upon the descendants of Rufienna Rump (which are now known as the Evil Rumps) and threw herself off the cliff.  It is said that Radow laughed when he heard of his cousin’s death.  Maybe he was evil.&lt;br /&gt;
&lt;br /&gt;
Recently, the Cliff House has been again rumored to be a den of evil.  The feared highwayman, Roughneck Rump is said to have taken up residence with his orc and giant companions in the building.  Several “raids” by Captain August Reem have failed, revealing just an empty house.  Despite signs of recent habitation, nothing linking the old stone building with Roughneck has been found.&lt;br /&gt;
&lt;br /&gt;
The Cliff House appears as a solid stone structure two stories in height with a dark slate roof.  Although the building appears old, it is in solid repair.&lt;br /&gt;
&lt;br /&gt;
'''Cliff House:  DM’s Notes'''&lt;br /&gt;
&lt;br /&gt;
The Cliff House is a mid-level dungeon for the campaign.  The house is currently the residence of Ruang Rump the Ripper.  Ruang is an assassin from the “evil” side of the Tegel family tree.  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ruang is looking for riches beyond those of his ancenstral heritage.  To that end, he has join in league with the orc plot to take over the village, and while he suspects something bigger is at foot (how many dragons do you need to take out some villagers), he is unaware of either the evil of the snake demon or the lizard demon.  He is biding his time and having fun with torturing the villagers and those around him.  His contact with the orcs is Major Domo Bitterbark.  He has not ventured past the blue dragon in the Mines.&lt;br /&gt;
&amp;lt;li&amp;gt;Ruang has enlisted the aid of dopplegangers to help him with his task, although he prefers to work alone and uses the shapeshifters primarily as spies and lookouts.  He is having the dopplegangers disrupt the Hillman Exchange at the current time by stealing supplies which he gives to the orcs for their use in the mines.&lt;br /&gt;
&amp;lt;li&amp;gt;In addition to the dopplegangers, Ruang is very interested in poisons.  This is a natural outcropping of his love of assassination.  To this end, he has “hired” Gorlack, Goblin Alchemist to concoct new and exciting potions in the laboratory under the Cliff House.  The goblin has come up with a plot to poison the towns water supply on the eve of the big invasion (June 30).  To do this, he needs lots of bloodroot.  The harvesting of the bloodroot will be noticed by Hedda in the village, who may try to enlist the party to help her find out what is happening.  Finally, Ruang has stolen Hedda’s alchemy book for Gorlack using a doppleganger in the guise of Rukhs the Ogre.  Gorlack is aware of the “dreck” but unable to fathom either its use or origin.  He is aware that copper has a negating effect on the substance.  In addition, he suspects that it is the essence of pure evil (which it is, tied to the snake demon in Eventide).&lt;br /&gt;
&amp;lt;li&amp;gt;Roughneck Rump, Ruang’s evil brother, is in league with the assassin.  Roughneck is hanging out in the Silver Glades with the horses.  Although Ruang knows that his brother is also helping the orcs, he doesn’t know the details.  They meet once a week for a beer at the Cliff House.  Roughneck is very careful, always suspecting an ambush.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
'''Room 1:  Porch'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room looks out over a scenic cliff dropoff.  The sound of the waves can be heard faintly through the etched glass windows.  The room is painted in a deep red with a gold pattern of a stag faintly etched on the walls.  The ceilings and floors are stone and the interior walls made of polished rosewood.  Six overstuffed leather chairs are pushed into a circle in the center of the room.  Several tables are scattered about, although the room is clean.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Invisible statue attacks AND makes noise.  The place is populated by Ruang Rump.&lt;br /&gt;
&lt;br /&gt;
'''Room 2:  Sitting Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
The room is a sitting room of sorts.  A number of footprints lead between the two doors, although the antique furniture and furnishings in the room are covered with dust.&lt;br /&gt;
&lt;br /&gt;
Off the sitting room is a very small kitchen.  Shelves line the walls and several pots sit over small fire pits.  A cabinet in the back of the room seems to be made for hanging and drying meat.  There is a long table here filled with cutlery.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 3:   Foyer'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room has a mosaic floor of fine inlayed marble and semi-precious stones.  It shows a ship on a background of blue azure.  The ship flies the Rump flag from its mainsail.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 4:  Opulent Bedrooms'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room is an opulent bedroom, the walls and ceilings of which are carved rosewood, designed to look like the interior of the captain’s cabin of a ship.  A large canopied bed has white linens and silks draped about.  A large number of bric-o-brac are in the room.  Ships in bottles, moonstone statue of a dolphin, a wooden puzzle box with sliding pieces, a great brass boat anchor and a glowing key.&lt;br /&gt;
&lt;br /&gt;
This room is also opulent, the walls and ceilings carved in a rich mahogany.  This room appears to be designed to look like the inside of a ship.  A large canopied bed shows signs of recent use.  The room is tidy with a long table along one wall.  Pushed up in the corner of the rrom is a large iron bound chest.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The key will continue to return to the room as soon as it is move from the room.  The chest needs to be brought to the key.&lt;br /&gt;
&lt;br /&gt;
'''Room 5:  Planning Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room has seen much use recently, as the place is neat and tidy.  Eight chairs around a central rosewood table have carved lion’s claws and elegant scrollwork backs.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 6:  Central Dungeon'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
A central dungeon, the floors of this room are stone, but still of a high quality construction.  A fresh breeze blows through the room, making a high-pitch wailing sound.  The room is dark.  Three cells along the north wall are open, the cells themselves clean with fresh straw.  Two small rooms on the east have small tables and cots, clearly designed for the jailors.&lt;br /&gt;
&lt;br /&gt;
A winding stairway leads down.  The steps, narrow by any standards, are very slick with moss and algae.  Two grooves on either wall are carved about chest high.  These appear to be new.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The grooves are for a car that is used to move between levels.  The car is very fast and can be a weapon.&lt;br /&gt;
&lt;br /&gt;
'''The Dopplegangers of Cliff House'''&lt;br /&gt;
&lt;br /&gt;
There are six dopplegangers that are currently in residence at Cliff House, although they change shape so often, it is hard to keep track of them.&lt;br /&gt;
&lt;br /&gt;
'''Room 7:  Potions Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
The slick passage leading down finally opens into a large natural cavern.  As you approach the entrance to the room, you hear a low buzzing sound coming from the room.&lt;br /&gt;
&lt;br /&gt;
This room is filled with the foul air of bubbling cauldrons of goo and foul conconctions.  The room is scattered with large tables, vats, fire pits, and racks of unwholesome items.  In one corner, an iron door flickers with a mysterious rune.  Four zombies shuffle around the tables, carrying vials and beakers.  A squat goblin dressed in tattered robes is sitting on a high stool pouring over his notebook.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are several items of note in the Potions Room:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a large pile of bloodroot being distilled into large jars of thick, blood red viscous poison.&lt;br /&gt;
&amp;lt;li&amp;gt;On one table near the back is Hedda’s book, somewhat the worse for wear.  Several pages have been marked, mostly on the brewing of poisons and potions to control the minds and thoughts of others.&lt;br /&gt;
&amp;lt;li&amp;gt;The goblin’s alchemist notes.  It seems mostly to tell about a newly-discovered black goo that can be found just south of Eventide, bubbling from a spring.  The goo is evil and seems to have some sort of zombifying effects on those who drink it.  It appears to induce a comatose sleep in woodland creatures.  Copper seems to be a natural resistance to the substance.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Gorlack the Goblin will drink either a Potion of Invisibility or Flying (or both) to escape the party.&lt;br /&gt;
&lt;br /&gt;
The party is attacked by four slow moving zombies – Stuffed with Hellwasp Swarms!!!  Hellwasps are vicious, foul-tempered magical insects.  A single hellwasp resembles a thumb-size wasp with a gleaming black carapace with ruby-red stripes and iridescent green compound eyes.&lt;br /&gt;
 &lt;br /&gt;
The flickering door in the Potions Room is a puzzle lock.  “The key is the squares in this puzzle fair.”&lt;br /&gt;
&lt;br /&gt;
[[File:cliff_house_puzzle.jpg|center|300px]]&lt;br /&gt;
&lt;br /&gt;
There are eight buttons around the edge of the square numbered 18 through 25 inclusive.  The answer is, of course, 23.  Opening the door leads to the Tegel Mines.&lt;br /&gt;
&lt;br /&gt;
== Dim Lighthouse ==&lt;br /&gt;
&lt;br /&gt;
The Dim Lighthouse is not known by its moniker because of its brightness.  Created by powerful magic at the height of the mithral mining, it has shown brightly for over three hundred years.  The lighthouse was built by dwarves, a sturdy stone structure which has weathered all storms.  Its magical light was created by a cadre of wizards and druids that were commissioned to build similar structures up and down the western coast of the Inner Sea.  The light is powered by a single firefly which must be caught each month and put into a small crystal chamber within the upper floor of the building.  Fireflies are very common in the area.  While typically disappearing in winter months, the lighthouse keeper at the Dim Lighthouse is known to keep a warm room near the structure’s boiler stocked with the insects.&lt;br /&gt;
&lt;br /&gt;
The Dim moniker is because of the current lighthouse keeper, Dan the Dim.  Dan is a very large man with a bald head and a well-muscled frame.  He is very stupid and usually can be seen with a blank look on his face.  He walks through town once a week swinging his arms wildly and chanting, “Dan, Dim, Dan, Dim”.  The local merchants give Dan basic supplies, although he is often given foodstuffs that are too spoiled for the townsfolk to buy.  These are happily taken by the large man.  Dan keeps the lighthouse locked at all times, wearing the giant metal key around his neck for safekeeping.  He never allows anyone into the lighthouse.&lt;br /&gt;
&lt;br /&gt;
== Fishbone Hamlet ==&lt;br /&gt;
&lt;br /&gt;
This small collection of five huts east of Tegel Village are the homes of the area’s fishermen.  All the huts are run-down affairs built from scraps of shipwrecks and driftwood that have come ashore from the Inner Sea.  The five men that fish the water are all older, with the youngest almost forty.  They rarely come to town except to drink with Bilgewater or drop off fish for their buddy Esmond Stillwater to sell.  Despite their rough appearance, the men are skilled fishermen.  Typically, they go out in two boats trailing a large net between them, leaving before dawn and returning shortly after mid-day.  &lt;br /&gt;
&lt;br /&gt;
The Fishbone Men, as they are known, are looked down upon by the “proper” villagers because of their willingness to offer housing to the old wenches of the town.  Currently, two shady women live in Fishbone Hamlet in some sort of communal arrangement that the townsfolk can only gossip about.  The Fishbone Men are always trying to recruit the young men of the village into their ranks, although no mother would ever allow her son to frequent their dingy abodes.  Rumor holds that the men have captured a mermaid in their nets and keep it in a tidal pool just south of their hamlet.&lt;br /&gt;
&lt;br /&gt;
== Grinder’s Mill ==&lt;br /&gt;
&lt;br /&gt;
[[File:map-grinders_mill.jpg|thumb|right|300px]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
Situated on the south side of the Boiling Brook, Grinder’s Mill is an imposing two story building nestled amongst large shade trees.  A large water wheel turns slowly from the north side of the building.   Otherwise, the east, south, and west faces of the building are cut grey stone, without windows.  The south side of the mill has three bays each with a path leading to them.  There are a number of doors on the ground floor, set in the stone wall.  A few glass windows can be seen on the ground and upper floor of the mill.  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DM's Notes'''&lt;br /&gt;
&lt;br /&gt;
Inhabitants: Bobo “Grind” Burwright, Owner; Child Gregory, Child laborer&lt;br /&gt;
&lt;br /&gt;
This is where the first encounter happens.  It will be either an ambush – if the party discovers the secret of the Doppleganger.  Or a siege – if not.&lt;br /&gt;
&lt;br /&gt;
All doors of the Mill are wood (2 in. thick; hardness 8, hp 30, Break DC 22, Open Lock DC 20).  The secret doors require a Search DC 20 to find.&lt;br /&gt;
&lt;br /&gt;
'''Room 1:  Main Mill Floor'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This vast room is two stories high.  A large rotating shaft dominates the northern wall.  To this is attached a series of gears eventually connecting to a large 12 foot diameter grindstone.  A lever raises and lowers the wheel to facilitate grinding grain to varying coarseness.  To the east of the stone is a chute from the upper level.  On the chute and the ground around it are large piles of dried corn.  To the right of the wheel are a number of empty bags, tables and several full bags.  Otherwise, several barrels and chests surround the room.  These all appear to have been opened in the recent past.  Several have been dumped on the ground.  There is a fair amount of noise in this room from the grindstone.  The room appears to be lit by a number of small silver coins which glow brightly.  These have been placed on small ledges about the room.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The orcs have the door at the top of the northeastern stairs open.  While they may not actively watching for intruders, they will poke their heads out every few minutes to check the room.  The continual light coins can be found throughout the mill.  There are 20 of these worth about 1 gold each. &lt;br /&gt;
&lt;br /&gt;
A Spot DC 20 will discover several small footprints leading from Room 1 into Room 2.  &lt;br /&gt;
&lt;br /&gt;
'''Room 2:  The Kitchen'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room is obviously a kitchen.  A table in the south has some recently-baked bread on it, and a sweet-smelling stew is bubbling over a small cooking fire.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the northeastern corner of the room are a set of undisturbed human prints and a cleverly-concealed secret door.  The door opens up to the outside.  The footprints require a Spot DC 15, and the secret door has the standard Search DC 20.  &lt;br /&gt;
&lt;br /&gt;
'''Room 3:  Common Dining Room''' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room has a number of broken chairs and tables in it.  Some of the furniture is serviceable, but it has seen better days.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A small pouch of 18 gold pieces has been taped under one of the tables.  The pouch seems to have been under the table for several years.  A Search DC 20 is required to find the stash.&lt;br /&gt;
&lt;br /&gt;
'''Room 4:  Storage'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
The door to this room is locked, although a transom above the window has been broken out.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Listen DC 18 will detect sounds of large birds moving about inside the room.&lt;br /&gt;
&lt;br /&gt;
This room was used as a storage room in the past.  A very large pile of rubbish is in the northern part of the room while several bags of grain are neatly stacked in the south.&lt;br /&gt;
&lt;br /&gt;
A number of stirges move to attack when the door is opened.  As they can freely fly through the missing transom, they will pursue the party if a good meal is still to be had.&lt;br /&gt;
				&lt;br /&gt;
'''Room 5:  Stairs Up'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
A creaky set of stairs lead to the upper floor of the mill.  Sprawled on the stairs is a dead orc, his face and hands hideously dissolved by acid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silent Movement is reduced by -5 when using these stairs.&lt;br /&gt;
&lt;br /&gt;
'''Room 6:  Mill Office'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room was once used as the mill office.  It has several expensive glass windows.  In addition, the desk, bookcases and chairs in the room are of the highest quality workmanship.  The office appears to have been ransacked.  A spiral staircase in the northeast corned leads to the upper floor.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 7:  Stairs Up'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
A creaky set of stairs lead to the upper floor of the mill.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Silent Movement is reduced by -5 when using these stairs.&lt;br /&gt;
&lt;br /&gt;
'''Room 8:  Grind’s Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
Unlike the rest of the mill, this room is very clean.  It contains a bed and a small locked chest.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is Grind’s room.  The chest is locked with a poison needle trap.  It contains:  120 gold, a silver and ruby ring worth 240 gold, and a deck of marked playing cards.&lt;br /&gt;
&lt;br /&gt;
Needle Trap:  CR 2; mechanical; touch trigger; lock bypass (Open Lock DC 18 or special key); Atk +6 ranged (1 plus Deathblade poison); poison (DC 19 Fortitude save resists, 1d6 con/2d6 con); Search DC 18; Disable Device (DC 18).  Worth 2,000 gold pieces.&lt;br /&gt;
&lt;br /&gt;
'''Room 9:  Gregory’s Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
The smell from this room is terrible.  The bed is unmade and very dirty.  A small chest is partially open.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is Gregory’s room.  He is so messy nobody wants him nearby.  The chest has been used as a trash bin and toilet.  So, it is very disgusting.  There is nothing of value here.&lt;br /&gt;
&lt;br /&gt;
'''Room 10:  Common Sleeping Quarters'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room is lined with ten beds.  They have been stripped of their sheets and blankets.  These are now merely piles of straw.  A large chest on the western wall is partially open.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chest is filled with sheets and blankets.  While not clean, they are reasonably well-laundered.&lt;br /&gt;
&lt;br /&gt;
'''Room 11:  Drying Room'''&lt;br /&gt;
[[File:map-grinders_mill2.jpg|thumb|right|300px]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
A large trap door opens in the floor of this room overlooking the easternmost bay under the eaves of the mill.  It is here that grain was unloaded.  A winch and bucket system easily pulls even very heavy loads from the ground below.  The southern end of the room is filled with barrels, many of which are empty.  The others have various grains and milled powders in them.  It looks as if all of these have been opened recently in haste, although the general feel is that this room has seen very little use lately.  Grain is spread out along the northern edges of the room.  A chute leads from this room to the Mill Floor below.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The trap door is swollen from disuse.  It requires a combined Strength DC 28 to open, and the door will make a very loud squeaking noise.&lt;br /&gt;
&lt;br /&gt;
The orcs ignore this room.  Although two ankhegs have taken up residence in the piles of grain.  &lt;br /&gt;
		&lt;br /&gt;
'''Room 12:  Haunted Study'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room is very nicely furnished with a heavy tapestry hanging about a bed in the southwset corner.  A bookcase and a small desk can also be found here.  The dust is very thick here.  Although a single set of footprints can be seen circling the room, as if searching for something.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the party enters the room, a ghostly presence will start to manifest itself.  This is the spirit of Old Man Grigglesby.  He haunts this room because he was cheated out of the mill by Grind.  He cannot speak, and appears as a faintly green-glowing spirit.  He mimes out his desire for the party to get rid of the evil doer.  The spirit cannot leave this room.  However, because of the ghost, this room is mostly undisturbed.  If the party can convince him that they are here to help, then he will allow them to use the room as sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
The secret door opens onto a small room.  A medium-sized wooden chest bound in iron is pushed up against the south wall.  On the northern floor is painted a green disk.  The disk swirls slightly and appears to be highly magical.  Around the pattern are four circles.  One of these contains a green candle.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Behind the bed is a secret door which has not been opened since the time of Old Man Grigglesby.  In it is a chest that nobody knows about and a magical teleport.  The chest is locked with a Glyph of Warding trap.&lt;br /&gt;
&lt;br /&gt;
''Glyph of Warding (Sleep) Trap:  CR 4''; spell; spell trigger; no reset; spell effect (glyph of warding [sleep], 5th level cleric, sleep, DC 15 Will save avoids); multiple targets (creatures within 15 feet of the trap lasting 5 rounds, see the sleep spell in the PHB for information about the effects of the spell); Search DC 24; Disable Device DC 24.  Market price 1,800 gold.&lt;br /&gt;
&lt;br /&gt;
The chest contains the following treasure:  300 gold pieces, potion of cure moderate wounds (2), and dagger +1.&lt;br /&gt;
&lt;br /&gt;
The magical circle is the focus for a later adventure, as the party will have to collect the three missing candles to get the circle to work.&lt;br /&gt;
&lt;br /&gt;
'''Room 13:  Landing'''&lt;br /&gt;
&lt;br /&gt;
A Listen DC 15 will alert the party to the sounds of a single sleeping person beyond the door.  The door at the top of the stairs is locked.  &lt;br /&gt;
&lt;br /&gt;
'''Room 14:  Common Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This hallway has a number of chairs and a small table.  Four doors lead from this room.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The two northern doors are unlocked, and the two southern doors are locked.&lt;br /&gt;
&lt;br /&gt;
'''Room 15:  Servant’s Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This small room appeared to be a servant’s quarters at some point in the past.  A small boy with bright red hair and freckles is currently sleeping in the bed.  Both doors in this room are locked.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 16:  Private Bath'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This small room contains a wooden bath and small toilet.  It is obvious that both have seen significant use recently.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Room 17:  Fancy Dining Room'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; border: 1px solid gray; padding:5px; margin:5px; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
This room was, at one time, very expensively appointed.  However, the dark cherry wood is now gouged and pitted.  Several chairs are broken, and the china service is chipped and cracked.  Scraps of food and refuse litter the floor and are piled in the corner.  There is an unhealthy smell in this room.  A deck of cards sits in the middle of the table.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Roof'''&lt;br /&gt;
&lt;br /&gt;
The landing outside the dining room has a ladder that leads to a trap door in the roof.  The trap door is unlocked and not particularly heavy.  Strength DC of 10.  The roof is wood and in need of repair.  Any small characters may move about without fear of falling, but medium characters, especially those in armor must make a DC 20 reflex check once every 10 rounds to avoid hitting a soft spot and falling through to the corresponding room below.&lt;br /&gt;
&lt;br /&gt;
The trees that surround the mill can easily be climbed for access onto the roof.  Moving from the roof to the trees (in order to beat a hasty retreat) takes a Jump DC 15 and a Climb DC 10 to successfully make it to the ground.  Failing the first roll means that 2d6 points of damage are taken as the character tumbles down the branches.  Failing the second roll means that 1d6 points of damage are taken as the character slips on a branch.  Both failures will produce a good deal of noise.  Jumping onto the roof requires a DC 20 reflex check to avoid falling through the soft wood.&lt;br /&gt;
&lt;br /&gt;
“Star puzzle with 30 in the center”&lt;/div&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
</feed>