City-State of Teufeldorf

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City-State of Teufeldorf
Shield-teufeldorf.jpg
Founded c. 600 FA
Size Minor Kingdom
Fealty Western Reaches
Ruler Vincent Fleetwood, The Invincible, King of the Western Reaches
Hex 0811
Witenagemot forthcoming
Warmaster forthcoming
Map-teufeldorf-city.jpg

Originally encompassing the island on which the current-day castle resides, the modern city-state of Teufeldorf has been expanded to include all on the land north of the Lost River and south of the River White.

Nearby Places of Interest

Bryn Mawr

Directly east of Teufeldorf lies the ancient hardwoods of Bryn Mawr. A source of lumber to the early builders of the city, this forest would have been completely destroyed for its resources if not for the intervention of the elves in the First Age. The elves established the small community, Berwyn, within the forest and negotiated with the ruler of the Teufeldorf to provide for a balanced use of the forest. While early skirmishes were fought with rogue lumber barons and others seeking personal fortune Bryn Mawr, the elves were able to retain control of the forest. Later, control of Bryn Mawr and the village of Berwyn were turned over to the Druids. Today, the woods are a source of many goods sold in the city markets including mushrooms, honey, syrup, nuts and berries.

Lost River

Flowing down from the Iron Hills across the fertile grasslands south of Teufeldorf and finally arriving at the Great Sea at the town of Vardan, the Lost River is an important source of water for the farmsteads that line the riverbanks. Named the Lost River after a long drought in the early seventh century of the Third Age caused the river to dry up for five years, this river has flowed swiftly and uninterrupted for the past two hundred years. In the early ninth century of the Third Age, a massive dragon, Blue Fang, was known to have his lair at the headwaters of the Lost River. After the dragon's death sometime during the early 820's TA, it was rumored that gold pieces and small cut gems could be found bouncing along the riverbed as the current pulled them towards the sea.

Plains of the Mantis

The rich farmlands rolling east from the City of Teufeldorf are known as the Plains of the Mantis, a colloquial name given to them during a bygone era when the area was infested with large predatory preying mantises. Now the area is well settled with prosperous farmers planting all manners of crop in the dark, black soil. A patchwork of small roads cover this land converging on the city markets in Teufeldorf.

Found in the Plains of the Mantis are a number of interesting historical sites including the Tower of Skaldor the Mutator.

Teufeldorf Manor

Located in the small, dark, tangled forest known as Teufelwald, immediately south of the city of Teufeldorf, lies an ancient manor house. Now abandoned, and rumored to be cursed, this spot has significant historical value. Archaeological evidence shows that a structure has stood on this spot since the First Age. The last known inhabitants, the Belreg Family, occupied the manor until August 825 TA when an expedition led by Lord Treadway, Condor the Cleric, Father Guido Sarduici, Count Demoney III, and Ikcin Namffoh was lost adventuring near the site. Shortly thereafter, the structure fell into disuse. It is rumored to be haunted.

Teufelwald

South of Teufeldorf, hugging the rocky coastline and bounded by the Greater Farthing Road on the east, lies a small wood of dark and tangled trees known as Teufelwald, the Dead Man's Forest. Long a place of shrouded mystery, this forest is shunned as haunted. A common stop for travelers moving along the Greater Farthing Road, the infamous Slaughtered Turkey Inn is supposedly haunted by one of the areas most famous spirits, James Lostsoul. A trail leading west at the Slaughtered Turkey Inn passes into the dark woods and to the ruins of Teufeldorf Manor.