Difference between revisions of "Organizations"

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Outside of family and clan, there are dozens of organizations, societies and cults spread across the Realm.  Some of these organizations are traditional churches and temples to the pantheon of gods.  Local and city gods might be heroes, martyrs or saints that have achieved demigod status to a small segment of the population with influence over a particular river or mountain, group of craftsmen, or a given chapel.  Or, these gods might be powerful deities with thousands of followers, entire nations, or entire races.  Some organizations are well-known and respected in the Realm.  Others work on the fringes of society - secret cabals and cults dedicated to any manner of depravity and evil.
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[[File:cults02.jpg|right|300px]]
 +
Outside of family and clan, there are hundreds of organizations, societies and cults spread across the Realm.   
  
 +
Some of these organizations are traditional churches and temples to the pantheon of gods.  Local and city gods might be heroes, martyrs or saints that have achieved demigod status to a small segment of the population with influence over a particular river or mountain, group of craftsmen, or a given chapel.  Or, these gods might be powerful deities with thousands of followers, entire nations, or entire races. 
 +
 +
Some organizations are well-known and respected in the Realm.  Others work on the fringes of society - secret cabals and cults dedicated to any manner of depravity and evil.
 +
 +
Listed below are the most active and well-known organizations in the Reaches.  While an overview is provided, characters interested in membership should make contact with the organization to explore initiation.  Not every organization is well suited for every character, but the benefits gained from an alliance with a powerful society should not be underestimated.
 +
 +
<table align="center">
 +
<tr><td>
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| style="width:360px; background-color:gray"|'''Organization'''
+
| style="width:250px; background-color:gray"|'''Organization'''
| style="width:60px; background-color:gray"|'''Race'''
+
| style="width:130px; background-color:gray"|'''Races'''
| style="width:180px; background-color:gray"|'''Class'''
+
| style="width:220px; background-color:gray"|'''Common Classes'''
 
|-
 
|-
|[[Druids of Oakentree|Druids of Oakentree]]
+
|[[Collegium Magicium|Collegium Magicium]]
 
|Any
 
|Any
|Druid
+
|Wizards, Sorcerers, Alchemists, Summoner
 
|-
 
|-
|[[Rangers of the Wilderlands|Rangers of the Wilderlands]]
+
|[[Druids of Oakentree|Druids of Oakentree]]
|Any
 
|Rangers
 
|-
 
|[[Collegium Magicium|Collegium Magicium]]
 
 
|Any
 
|Any
|Wizards or Sorcerers
+
|Druids
 
|-
 
|-
 
|[[The Family|The Family]]
 
|[[The Family|The Family]]
 
|Any
 
|Any
|Rogues and Thieves
+
|Rogues
 
|-
 
|-
|[[Dark Path|Dark Path]]
+
|[[Order of Crusaders|Order of Crusaders]]
 
|Any
 
|Any
|Assassins
+
|Paladins, Cavaliers, Antipaladins (Dagda-Mor)
 
|-
 
|-
|[[The Temple of Shadows|The Temple of Shadows]]
+
|[[Order of the Winds|Order of the Winds]]
|Any
 
 
|Any
 
|Any
 +
|Monks
 
|-
 
|-
! colspan="3" style="background-color:gray"|  
+
|[[Rangers of the Wilderlands|Rangers of the Wilderlands]]
|-
 
|Angmar Deepstone the Miner
 
|Dwarf
 
|Any
 
|-
 
|Balin the Mason
 
|Dwarf
 
|Any
 
|-
 
|Calin the Blacksmith
 
|Dwarf
 
|Any
 
|-
 
|Clanggedin Silverbeard the Warrior, the Master of Axes, and the Father of Battle
 
|Dwarf
 
|Any
 
|-
 
|Dugmanen Brightmantle the Caretaker, Wise One, Keeper of Secrets, Warden, or Steward
 
|Dwarf
 
|Any
 
|-
 
|Durin, the Gemsmith
 
|Dwarf
 
|Any
 
|-
 
|Gildrith the Great, also known as the Brewer, Mistress of the Hall
 
|Dwarf
 
 
|Any
 
|Any
 +
|Rangers
 
|-
 
|-
|Kalmirn the Merchant
+
|[[Royal Company|Royal Company]]
|Dwarf
 
 
|Any
 
|Any
 +
|Bards
 
|-
 
|-
|[[Moradin|Moradin the Forger]]
+
|[[Warrior's Guild|Warrior's Guild]]
|Dwarf
 
|Any
 
|-
 
|Thorin the Goldsmith
 
|Dwarf
 
 
|Any
 
|Any
 +
|Fighters, Barbarians
 
|-
 
|-
 
! colspan="3" style="background-color:gray"|  
 
! colspan="3" style="background-color:gray"|  
 
|-
 
|-
|[[Eldevira|Eldevira the Tree of All Branches, Goddess of Elves]]
+
|[[The Butchers|The Butchers]]
|Elf
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
! colspan="3" style="background-color:gray"|
+
|[[Church of the Hearth|Church of the Hearth]]
|-
 
|[[Anhur|Temple of Anhur, God of War]]
 
|Human
 
|Fighter, Ranger, Cleric
 
|-
 
|[[Anshar|Anshar, Lord of Darkness]]
 
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Arioch|Arioch, God of Chaos]]
+
|[[Church of St. Theodore|Church of St. Theodore]]  
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Bast, Cat Goddess]]
+
|[[Cult of Eternal Youth|Cult of Eternal Youth]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Bes|Bes, God of Luck]]
+
|[[Cult of Shadows|Cult of Shadows]]
|Human
 
 
|Any
 
|Any
 +
|Clerics, Rogues
 
|-
 
|-
|[[Brandobaris|Brandobaris, Master of Stealth]]
+
|[[Dark Path|Dark Path]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Cairm|Cairm, Goddess of Youth]]
+
|[[Dreamkeepers|Dreamkeepers]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Dagda|Dagda, Lord of the Dawn]]
+
|[[Fellowship of the Clover|Fellowship of the Clover]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Dagonis|Dagonis, Goddess of Sleep and Dreams]]
+
|[[The Gyre|The Gyre]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Few|Few, God of Thunder and Lightning]]
+
|[[The Lawsmiths|The Lawsmiths]]
|Human
 
 
|Any
 
|Any
 +
|Clerics, Inquisitors
 
|-
 
|-
|[[Gabriel|Gabriel, Angel of Truth]]
+
|[[Librarians of Sarth|Librarians of Sarth]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Geb|Geb, God of Earth]]
+
|[[The Needlekin|The Needlekin]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Horus|Horus, God of Mercy]]
+
|[[The Nightstalkers|The Nightstalkers]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Ishtar|Ishtar, Goddess of Love]]  
+
|[[Order of Merchant Keymasters|Order of Merchant Keymasters]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Ishap|Ishap, God of Knowledge and Learning]]
+
|[[Order of the Red Angel|Order of the Red Angel]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Kakatal|Kakatal, God of Fire and Flames]]
+
|[[Order of the Silver Throne|Order of the Silver Throne]]
|Human
 
 
|Any
 
|Any
 +
|Clerics, Inquisitors
 
|-
 
|-
|[[Loki|Loki, The Moon God]]
+
|[[Plague Doctors|Plague Doctors]]
|Human
 
 
|Any
 
|Any
 +
|Clerics, Alchemists
 
|-
 
|-
|[[Lolth|Lolth, The Serpent God]]
+
|[[Storm Wardens|Storm Wardens]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Misha|Misha, Goddess of the Wind]]
+
|[[War Lords|War Lords]]
|Human
 
 
|Any
 
|Any
 +
|Clerics
 
|-
 
|-
|[[Moloch|Moloch, Sun God]]
+
! colspan="3" style="background-color:gray"|  
|Human
 
|Any
 
 
|-
 
|-
|[[Mulciber|Mulciber, God of Magic]]
+
|[[The Bright Orcs|The Bright Orcs]]
|Human
+
|Orcs
|Any
 
|-
 
|[[Orion|Orion, God of Wisdom]]
 
|Human
 
|Any
 
|-
 
|[[Pan|Pan, God of Music and Poetry]]
 
|Human
 
|Any
 
|-
 
|[[Paulus|Paulus, Goddess of Justice]]
 
|Human
 
|Any
 
|-
 
|[[Pell|Pell, God of Time]]
 
|Human
 
|Any
 
|-
 
|[[Ptah|Ptah, Master of the Planes]]
 
|Human
 
|Any
 
|-
 
|[[Rammus|Rammus, God of the Stars]]
 
|Human
 
|Any
 
|-
 
|[[Ratri|Ratri, Goddess of Thieves]]
 
|Human
 
|Any
 
|-
 
|[[Seker|Seker, God of Light]]
 
|Human
 
 
|Any
 
|Any
 
|-
 
|-
|[[Set|Set, God of Evil and the Night]]
+
|[[Fellowship of Wee Travelers|Fellowship of Wee Travelers]]
|Human
+
|Gnomes, Hobbits
 
|Any
 
|Any
 
|-
 
|-
|[[Straahsa|Straasha, God of the Waters]]
+
|[[Hammerheim|Hammerheim]]
|Human
+
|Dwarves
 
|Any
 
|Any
 
|-
 
|-
|[[Surma|Surma, Goddess of the Plague]]
+
|[[Order of the Silver Acorn|Order of the Silver Acorn]]
|Human
+
|Elves
|Any
+
|Clerics
|-
 
|[[Tefnut|Tefnut, Goddess of Storms]]
 
|Human
 
|Any
 
|-
 
|[[Ukko|Ukko, Sky God]]
 
|Human
 
|Any
 
|-
 
|[[Voodrith|Voodrith, God of Slaughter]]
 
|Human
 
|Any
 
 
|-
 
|-
 
! colspan="3" style="background-color:gray"|  
 
! colspan="3" style="background-color:gray"|  
 
|-
 
|-
|[[Eadro|Eadro, God of the Merfolk]]  
+
|[[Hate|Hate]]
|Merfolk
 
|Any
 
|-
 
|[[Gruumsh|Gruumsh, God of Orcs]]
 
|Orcs
 
 
|Any
 
|Any
 +
|NPCs
 
|-
 
|-
|[[Rat God|Rat God]]
+
|[[Horned Society|The Horned Society]]
|Ratfolk
+
|Any Evil
|Any
+
|NPCs
 
|-
 
|-
|[[Llith|Llith, Mother of Reptilemen]]
+
|[[Ravenswood Trading Posts]]
|Lizardfolk
 
 
|Any
 
|Any
 +
|NPCs
 
|-
 
|-
|[[Fear|Fear]]
+
|[[Battle Against the Garnath#On Saint Gilbert|Questing Knights of Saint Gilbert]]
|Any
+
|Defunct
|Any
+
|Defunct
 
|-
 
|-
|[[Hate|Hate]]
+
|[[The Order of the Knights of the Kingdom]]
|Any
+
|Defunct
|Any
+
|Defunct
 
|-
 
|-
 +
|[[The Pentaverate]]
 +
|Defunct
 +
|Defunct
 
|}
 
|}
 +
</td></tr>
 +
</table>
 +
 +
NOTE:  See [[House Rules]] for any specific limitations in classes.

Revision as of 21:17, 16 January 2020

Cults02.jpg

Outside of family and clan, there are hundreds of organizations, societies and cults spread across the Realm.

Some of these organizations are traditional churches and temples to the pantheon of gods. Local and city gods might be heroes, martyrs or saints that have achieved demigod status to a small segment of the population with influence over a particular river or mountain, group of craftsmen, or a given chapel. Or, these gods might be powerful deities with thousands of followers, entire nations, or entire races.

Some organizations are well-known and respected in the Realm. Others work on the fringes of society - secret cabals and cults dedicated to any manner of depravity and evil.

Listed below are the most active and well-known organizations in the Reaches. While an overview is provided, characters interested in membership should make contact with the organization to explore initiation. Not every organization is well suited for every character, but the benefits gained from an alliance with a powerful society should not be underestimated.

Organization Races Common Classes
Collegium Magicium Any Wizards, Sorcerers, Alchemists, Summoner
Druids of Oakentree Any Druids
The Family Any Rogues
Order of Crusaders Any Paladins, Cavaliers, Antipaladins (Dagda-Mor)
Order of the Winds Any Monks
Rangers of the Wilderlands Any Rangers
Royal Company Any Bards
Warrior's Guild Any Fighters, Barbarians
The Butchers Any Clerics
Church of the Hearth Any Clerics
Church of St. Theodore Any Clerics
Cult of Eternal Youth Any Clerics
Cult of Shadows Any Clerics, Rogues
Dark Path Any Clerics
Dreamkeepers Any Clerics
Fellowship of the Clover Any Clerics
The Gyre Any Clerics
The Lawsmiths Any Clerics, Inquisitors
Librarians of Sarth Any Clerics
The Needlekin Any Clerics
The Nightstalkers Any Clerics
Order of Merchant Keymasters Any Clerics
Order of the Red Angel Any Clerics
Order of the Silver Throne Any Clerics, Inquisitors
Plague Doctors Any Clerics, Alchemists
Storm Wardens Any Clerics
War Lords Any Clerics
The Bright Orcs Orcs Any
Fellowship of Wee Travelers Gnomes, Hobbits Any
Hammerheim Dwarves Any
Order of the Silver Acorn Elves Clerics
Hate Any NPCs
The Horned Society Any Evil NPCs
Ravenswood Trading Posts Any NPCs
Questing Knights of Saint Gilbert Defunct Defunct
The Order of the Knights of the Kingdom Defunct Defunct
The Pentaverate Defunct Defunct

NOTE: See House Rules for any specific limitations in classes.