Dwarf (6-19-2003)
CharacterTypeAtksHitsSaveCmdSizePts
 GeneralGen200101155
 RunesmithRun10081120Scroll of Dispelling,1
  AnvilCM100002
UnitTypeAtksHitsSaveCmdSizePts
 HandgunnersInf3/14603903
 HandgunnersInf3/14603903
 RangersInf3/14503115Sword of Fate,4
 RangersInf3/14503120Sword of Might,4
 RangersInf3/145031104
 RangersInf3/145031104
 WarriorsInf34403110
 WarriorsInf34403110
 WarriorsInf34403110
 WarriorsInf34403110
 WarriorsInf34403110
 WarriorsInf34403110
 CannonsArt1/22602905
 CannonsArt1/22602905
 Flame cannonArt1/2D62601506
 Flame cannonArt1/2D62601506
 GyrocopterMac1/33501757
 GyrocopterMac1/33501757
Breakpoint of 9      2000 

Dwarfs The Dwarfs live in fortified subterranean strogholds ...

1 - Dispels on a 4+.

2 - Adds 1 to Runesmith's dispel roll once per game.

3 - Shots treat enemy save as 1 worse.

4 - Can pursue all types of enemy.

5 - Range 60 cm. Treats defended targets as in the open and fortified targets as defended. Ignores armour. Ball bounces 5cm from end of first stand hit doing 1 attack per additional stand hit. Fires grape shot when charged, no penetration and target saves as normal. Cannot use initiative to charge.

6 - Range 30 cm. On adouble a misfire occured. Depending on double:
1. Destroyed
2. Does 2D6+4 hits and explodes
3. Does 6 hits and from now on only D6 attacks
4. Does not shoot this turn.
5. 10 hits no special effect.
6. D6 + 12 hits
Cannot use initiative to charge.

7 - Flyer. Range 30 cm. It's shots reduce the target's save by 1.

Scroll of Dispelling When an enemy casts a, the scroll can be used to make it fail nonetheless. Dwarfs use it after the dispel roll. One use only

Sword of Fate +1 Attack to one single stand in the first combat engagment. One use only

Sword of Might +1 Attack to one single stand.