High Elves (Rogue Trader)
Character | Type | Atks | Hits | Save | Cmd | Size | Pts | |
General | Gen | 2 | 0 | 0 | 10 | 1 | 210 | Orb of Majesty |
Hero | Her | 1 | 0 | 0 | 8 | 1 | 80 | |
Wizard | Wiz | 0 | 0 | 0 | 8 | 1 | 110 | Scroll of Dispelling,1 |
Wizard | Wiz | 0 | 0 | 0 | 8 | 1 | 90 | 1 |
Unit | Type | Atks | Hits | Save | Cmd | Size | Pts | |
Archers | Inf | 3/1 | 3 | 6 | 0 | 3 | 75 | 2 |
Archers | Inf | 3/1 | 3 | 6 | 0 | 3 | 75 | 2 |
Archers | Inf | 3/1 | 3 | 6 | 0 | 3 | 75 | 2 |
Archers | Inf | 3/1 | 3 | 6 | 0 | 3 | 75 | 2 |
Archers | Inf | 3/1 | 3 | 6 | 0 | 3 | 75 | 2 |
Spearmen | Inf | 3 | 3 | 5 | 0 | 3 | 60 | |
Spearmen | Inf | 3 | 3 | 5 | 0 | 3 | 60 | |
Spearmen | Inf | 3 | 3 | 5 | 0 | 3 | 60 | |
Spearmen | Inf | 3 | 3 | 5 | 0 | 3 | 60 | |
Reavers | Cav | 3/1 | 3 | 6 | 0 | 3 | 90 | |
Silver Helms | Cav | 3 | 3 | 4 | 0 | 3 | 110 | |
Silver Helms | Cav | 3 | 3 | 4 | 0 | 3 | 110 | |
Silver Helms | Cav | 3 | 3 | 4 | 0 | 3 | 110 | |
Silver Helms | Cav | 3 | 3 | 4 | 0 | 3 | 110 | |
Chariots | Cht | 3 | 3 | 5 | 0 | 3 | 95 | |
Giant Eagles | Mon | 2 | 3 | 6 | 0 | 3 | 70 | 3 |
Giant Eagles | Mon | 2 | 3 | 6 | 0 | 3 | 70 | 3 |
Multi-Bolt Thrower | Art | 1/3 | 2 | 0 | 0 | 2 | 65 | 4 |
Multi-Bolt Thrower | Art | 1/3 | 2 | 0 | 0 | 2 | 65 | 4 |
Revised High Elves Army List
Changed Issues:
General (points)
Wizard (points, no Spell Re-roll on 1)
Light of Battle
Only Archers get +1 to hit
1 -
The wizard can re-roll all failed cast attempts once but not if a -1- was rolled.
Storm of Stone, 6+, 30cm.
D3 attacks against each enemy unit within range. Does not cause drive backs.
Light of Battle, 5+, 30cm.
In the following combat phase, every friendly unit including characters within range add +1 attack. Can be allocated to any stand in the unit.
Heavens Fire, 5+, 30cm.
The target unit can shoot now, regardless whether it has shot already that turn. Can not be used on machines or artillery.
Hail of Destruction, 5+, 30cm, LOS.
3 shooting attacks ignoring armour.
2 -
+1 to hit when shooting.
3 -
Flyer.
4 -
Range 40 cm. Cannot use initiative to charge.
Scroll of Dispelling
When an enemy casts a, the scroll can be used to make it fail nonetheless. Dwarfs use it after the dispel roll. One use only
Orb of Majesty
If the General fails a command roll, he can repeat it, but he has to use a Command of 8 instead of his own. All modifiers are taken into account, but the failed attempt is ignored for the number of commands already given modifier. One use only.