High Elf (2010-10-16)
CharacterTypeAtksHitsSaveCmdSizePts
 GeneralGen200101210Orb of Majesty
 HeroHer1008180
 WizardWiz00081100Rod of Repetition,1
 WizardWiz00081120Ring of Magic,1
UnitTypeAtksHitsSaveCmdSizePts
 ArchersInf3/13603752
 ArchersInf3/13603752
 ArchersInf3/13603752
 ArchersInf3/13603752
 ArchersInf3/13603752
 ArchersInf3/13603752
 SpearmenInf3350360
 SpearmenInf3350360
 SpearmenInf3350360
 SpearmenInf3350360
 Silver HelmsCav33403110
 Silver HelmsCav33403110
 Silver HelmsCav33403110
 Silver HelmsCav33403110
 Silver HelmsCav33403110
 Silver HelmsCav33403110
 Giant EaglesMon23603703
 Giant EaglesMon23603703
Breakpoint of 9      2000 

V2.2

1 - The wizard can re-roll all failed cast attempts once but not if a -1- was rolled.
Storm of Stone, 6+, 30cm.
D3 attacks against each enemy unit within range. Does not cause drive backs.
Light of Battle, 5+, 30cm.
In the following combat phase, every friendly unit including characters within range add +1 attack. Can be allocated to any stand in the unit.
Heavens Fire, 4+, 30cm.
The target unit can shoot now, regardless whether it has shot already that turn. Can not be used on machines or artillery.
Hail of Destruction, 5+, 30cm, LOS.
3 shooting attacks ignoring armour.

2 - +1 to hit when shooting.

3 - Flyer.

Orb of Majesty If the General fails a command roll, he can repeat it, but he has to use a Command of 8 instead of his own. All modifiers are taken into account, but the failed attempt is ignored for the number of commands already given modifier. One use only.

Ring of Magic Cast spell without rolling the dice. One use only.

Rod of Repetition Can try to cast a second spell if he passed the cast roll for the first spell. It does not matter whether the spell got dispelled. One use only.