Undead (8-1-2002)
CharacterTypeAtksHitsSaveCmdSizePts
 Tomb KingGen20091160Orb of Majesty,1
 Liche PriestWiz100811902
  Zombie DragonMM3/300003
 Liche PriestWiz10081902
 Liche PriestWiz10081902
 Liche PriestWiz10081902
UnitTypeAtksHitsSaveCmdSizePts
 Skeleton BowmenInf2/1300335
 Skeleton BowmenInf2/1300335
 Skeleton BowmenInf2/1300335
 Skeleton BowmenInf2/1300335
 SkeletonsInf2360330
 SkeletonsInf2360330
 SkeletonsInf2360330
 SkeletonsInf2360330
 Skeleton CavalryCav2350360
 Skeleton CavalryCav2350360
 Skeleton CavalryCav2350360
 Skeleton CavalryCav2350360
 Skeleton ChariotsCht3/13503120Sword of Cleaving
 Skeleton ChariotsCht3/13503110
 Skeleton ChariotsCht3/13503110
 Skeleton ChariotsCht3/13503110
 Bone GiantMon644011254
 CarrionsMon23603655
 CarrionsMon23603655
 Skull ChukkaArt1/33001856
 Skull ChukkaArt1/33001856
Breakpoint of 11      1995 

Undead Long ago in the Dark Lands there lived a race of men. Whilst ...

Undead never move on initiative.
Undead ignore the -1 command modifier for enemy within 20cm.
Undead ignore the -1 combat modifier for fighting terrifying troops.
Undead are unaffected by confusion.

1 - Can increase combat factor of 1 unit within 20 cm by 1 once in the game.

2 - Raise Dead, 5+, 30cm.
3 stands are raised into an existing combat. The raised dead do not count as charging.
Touch of death, 4+, in contact.
3 attacks against the enemy unit that carry over into the combat.
Doom and Despair 4+, 60cm.
Lasts until the end of opponent's turn. The target unit can neither charge nor advance nor pursue.
Death Bolt, 5+, 30cm, LOS.
3 shooting attacks. Ignore armour.

3 - Flyer. Causes terror. Can shoot only when part of a unit. Range 20cm.

4 - -1 Command penalty. Causes terror in living foes.

5 - Flyers.

6 - Range 60 cm. Ignores armour. Cannot stand and shoot. Enemy confused on drive back rolls of 4,5 or 6 instead of 6 only.

Orb of Majesty One failed General's order is ignored. The order is executed and the General can give further orders. One use only.

Sword of Cleaving Re-roll 1 attack dice in each round of combat.