Genghis Con 2009 - Dwarves
CharacterTypeAtksHitsSaveCmdSizePts
 GeneralGen200101185Orb of Majesty
 HeroHer1008180
 RunesmithRun10081901
 RunesmithRun10081901
UnitTypeAtksHitsSaveCmdSizePts
 HandgunnersInf3/14603902
 HandgunnersInf3/14603902
 HandgunnersInf3/14603902
 RangersInf3/14503120Sword of Destruction,3
 RangersInf3/14503115Sword of Fate,3
 Troll SlayersInf54003804
 Troll SlayersInf54003804
 WarriorsInf34403130Banner of Fortune
 WarriorsInf34403110
 WarriorsInf34403110
 WarriorsInf34403110
 CannonsArt1/22602905
 CannonsArt1/22602905
 Flame cannonArt1/2D6 + Bounce2601506
 Flame cannonArt1/2D6 + Bounce2601506
 GyrocopterMac1/33501757
 GyrocopterMac1/33501757
Breakpoint of 9      2000 

V2.2

1 - Dispels on a 4+ if he is within 50cm of the enemy wizard.

2 - Shots treat enemy save as 1 worse.

3 - Can pursue all types of enemy.

4 - Ignore terror. Have to charge on initiative. Cannot be driven back. Whenever possible they must pursue and advance in combat. +1 attack when fighting a Monster. Opponent gets full points, if any Slayer stand is still alive at the end of the game. If a Slayer unit is destroyed the Dwarf player gets their points as victory points not the opponent.

5 - Range 60 cm. Treats defended targets as in the open and fortified targets as defended. Ignores armour. Ball bounces 5cm from end of first stand hit doing 1 attack per additional stand hit. Fires grape shot when charged, no penetration and target saves as normal. Cannot use initiative to charge.

6 - Range 30 cm. On adouble a misfire occured. Depending on double:
1. Destroyed
2. Does 2D6+4 hits and explodes
3. Does 6 hits and from now on only D6 attacks
4. Does not shoot this turn.
5. 10 hits no special effect.
6. D6 + 12 hits
Cannot use initiative to charge.

7 - Flyer. Range 30 cm. It's shots reduce the target's save by 1.

Orb of Majesty If the General fails a command roll, he can repeat it, but he has to use a Command of 8 instead of his own. All modifiers are taken into account, but the failed attempt is ignored for the number of commands already given modifier. One use only.

Banner of Fortune Reroll all shooting or close combat dices. One use only

Sword of Destruction One unit in contact must re-roll 1 successful armour roll each combat-round

Sword of Fate +1 Attack to one single stand in the first combat engagment. One use only