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	<id>https://dragonsford.com/realm/index.php?action=history&amp;feed=atom&amp;title=Dhampir</id>
	<title>Dhampir - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dragonsford.com/realm/index.php?action=history&amp;feed=atom&amp;title=Dhampir"/>
	<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Dhampir&amp;action=history"/>
	<updated>2026-05-15T15:36:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5183&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5183&amp;oldid=prev"/>
		<updated>2018-08-20T17:37:56Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:37, 20 August 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dhampir&lt;/del&gt;.jpg|thumb|right|250px|Dhampir]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dhampir2&lt;/ins&gt;.jpg|thumb|right|250px|Dhampir]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dhampir share vampire and human ancestry - progenies of both horror and tragedy. The vampirism of the dhampir cannot be cured. Their corruption is inherited and can lie dormant in the family tree for generations.   Most dhampir trace their roots back to the two great vampire houses of Grandfather Josiah and Grandfather Bela in the [[Wolfshaunt]]. With the opening of the Wolfshaunt in March 903 TA, the frequency of dhampir in the [[Eastern Reaches]] has increased significantly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dhampir share vampire and human ancestry - progenies of both horror and tragedy. The vampirism of the dhampir cannot be cured. Their corruption is inherited and can lie dormant in the family tree for generations.   Most dhampir trace their roots back to the two great vampire houses of Grandfather Josiah and Grandfather Bela in the [[Wolfshaunt]]. With the opening of the Wolfshaunt in March 903 TA, the frequency of dhampir in the [[Eastern Reaches]] has increased significantly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5181&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5181&amp;oldid=prev"/>
		<updated>2018-08-20T17:29:22Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 20 August 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dhampir share vampire and human ancestry - progenies of both horror and tragedy. The vampirism of the dhampir cannot be cured. Their corruption is inherited and can lie dormant in the family tree for generations.   Most dhampir trace their roots back to the two great vampire houses of Grandfather Josiah and Grandfather Bela in the [[Wolfshaunt]]. With the opening of the Wolfshaunt in March 903 TA, the frequency of dhampir in the [[Eastern Reaches]] has increased significantly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dhampir share vampire and human ancestry - progenies of both horror and tragedy. The vampirism of the dhampir cannot be cured. Their corruption is inherited and can lie dormant in the family tree for generations.   Most dhampir trace their roots back to the two great vampire houses of Grandfather Josiah and Grandfather Bela in the [[Wolfshaunt]]. With the opening of the Wolfshaunt in March 903 TA, the frequency of dhampir in the [[Eastern Reaches]] has increased significantly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty.  Many possess a ghastly pallor and elongated incisors. Not true vampires, dhampir possess some of the traits of their forebearers but not others. For example, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they possess supernatural powers while suffering from &lt;/del&gt;sensitivity to daylight. Dhampir are mortal creatures, despite possessing a supernatural longevity akin to that of elves.   &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty.  Many possess a ghastly pallor and elongated incisors. Not true vampires, dhampir possess some of the traits of their forebearers but not others. For example, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dhampir have darkvision, a resistance to the undead, and a &lt;/ins&gt;sensitivity to daylight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They cannot drain blood, transform into bats, or create spawn&lt;/ins&gt;. Dhampir are mortal creatures, despite possessing a supernatural longevity akin to that of elves.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most dhampir tend to live solitary lives as exiles and outcasts despite their exquisite features and innate charm.  Prejudice, mistrust, fear, and persecution are commonplace for them. Dhampirs keep few, if any, close companions. However, even with those they feel attached to, most dhampirs are sullen and reserved. Some fear the persecution heaped upon them may be transferred to their companions, whereas others worry their own bloodlust will one day overwhelm them and they’ll inadvertently turn upon their friends.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most dhampir tend to live solitary lives as exiles and outcasts despite their exquisite features and innate charm.  Prejudice, mistrust, fear, and persecution are commonplace for them. Dhampirs keep few, if any, close companions. However, even with those they feel attached to, most dhampirs are sullen and reserved. Some fear the persecution heaped upon them may be transferred to their companions, whereas others worry their own bloodlust will one day overwhelm them and they’ll inadvertently turn upon their friends.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The life of an adventurer comes naturally to most dhampirs, since constant persecution condemns many to spend their days wandering. Dhampirs keep moving to maintain their secrecy and evade lynch mobs, some seeking to discover their parentage or return to the Wolfshaunt.  While formidable fighters and rogues, dhampir also show a penchant for spellcasting - especially necromatic pursuits.  Most dhampir shun positions that put them in the public eye.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The life of an adventurer comes naturally to most dhampirs, since constant persecution condemns many to spend their days wandering. Dhampirs keep moving to maintain their secrecy and evade lynch mobs, some seeking to discover their parentage or return to the Wolfshaunt.  While formidable fighters and rogues, dhampir also show a penchant for spellcasting - especially necromatic pursuits.  Most dhampir shun positions that put them in the public eye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
	<entry>
		<id>https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5180&amp;oldid=prev</id>
		<title>Cmatney: Pushed from realm.</title>
		<link rel="alternate" type="text/html" href="https://dragonsford.com/realm/index.php?title=Dhampir&amp;diff=5180&amp;oldid=prev"/>
		<updated>2018-08-20T17:22:42Z</updated>

		<summary type="html">&lt;p&gt;Pushed from realm.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:dhampir.jpg|thumb|right|250px|Dhampir]]&lt;br /&gt;
Dhampir share vampire and human ancestry - progenies of both horror and tragedy. The vampirism of the dhampir cannot be cured. Their corruption is inherited and can lie dormant in the family tree for generations.   Most dhampir trace their roots back to the two great vampire houses of Grandfather Josiah and Grandfather Bela in the [[Wolfshaunt]]. With the opening of the Wolfshaunt in March 903 TA, the frequency of dhampir in the [[Eastern Reaches]] has increased significantly.&lt;br /&gt;
&lt;br /&gt;
While many dhampirs can pass as humans in ideal conditions, their features are inevitably more pronounced and they move with an unnaturally fluid grace. Tall and slender and with well-defined musculature, dhampirs look like statuesque humans of unearthly beauty.  Many possess a ghastly pallor and elongated incisors. Not true vampires, dhampir possess some of the traits of their forebearers but not others. For example, they possess supernatural powers while suffering from sensitivity to daylight. Dhampir are mortal creatures, despite possessing a supernatural longevity akin to that of elves.  &lt;br /&gt;
&lt;br /&gt;
Most dhampir tend to live solitary lives as exiles and outcasts despite their exquisite features and innate charm.  Prejudice, mistrust, fear, and persecution are commonplace for them. Dhampirs keep few, if any, close companions. However, even with those they feel attached to, most dhampirs are sullen and reserved. Some fear the persecution heaped upon them may be transferred to their companions, whereas others worry their own bloodlust will one day overwhelm them and they’ll inadvertently turn upon their friends. &lt;br /&gt;
&lt;br /&gt;
The life of an adventurer comes naturally to most dhampirs, since constant persecution condemns many to spend their days wandering. Dhampirs keep moving to maintain their secrecy and evade lynch mobs, some seeking to discover their parentage or return to the Wolfshaunt.  While formidable fighters and rogues, dhampir also show a penchant for spellcasting - especially necromatic pursuits.  Most dhampir shun positions that put them in the public eye.&lt;/div&gt;</summary>
		<author><name>Cmatney</name></author>
	</entry>
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