Witenagemot
Introduced at Matcon 23 in 2004, Witenagemot is a board game designed to simulate the movement of troops and provide a high-level model for the economics of the Reaches. While smaller battles in Witenagemot are determined by a roll of the dice, strategic battles are fought using the Warmaster system. It is expected that one campaign year will be concluded during each Matcon.
In case you were wondering, Witenagemot is an Anglo-Saxon council made up of a varying number of nobles, prelates, and influential officials and convened from time to time to advise the king on matters of commerce and warfare.
The Prize
This game is worth 100,000 experience points in the Realm. Participation in either the game itself or working on the nasty coded message will qualify you to share the points, and the experience pool is divided up accordingly.
The Rules
Witenagemot Rules | Version 7 of the rules updated after MatCon 32 |
Witenagemot Map | The game board as of 904 TA. |
Past Results
Event | Year | Narrative of Events | Turn Summary Sheet |
---|---|---|---|
Matcon 34 | 905 | Invasion of the Tang Empire | End of Turn Sheet 905 |
Matcon 33 | 904 | Wolfshaunt Unleashed | End of Turn Sheet 904 |
Matcon 32 | 903 | Awakening of the Wolfshaunt | End of Turn Sheet 903 |
Matcon 31 | 902 | The Invasion of Sandal | End of Turn Sheet 902 |
Matcon 30 | 901 | Battle of Dark River | End of Turn Sheet 901 |
Matcon 29 | 900 | Runebound Warrior Invasion | End of Turn Sheet 900 |
Matcon 28 | 899 | The Tang Invasion | End of Turn Sheet 899 |
Matcon 27 | 890 | Seige of Teufeldorf | End of Turn Sheet 890 |
Matcon 26 | 889 | Burning of Teufeldorf | End of Turn Sheet 889 |
Matcon 25 | 888 | Taming the Southern Reaches | End of Turn Sheet 888 |
Matcon 24 | 887 | Dwarven Lightning | End of Turn Sheet 887 |
Matcon 23 | 886 | Dwarven Thunder | End of Turn Sheet 886 |