Dead Reckoning |
||
Player: JeffShip: Dead ReckoningCrew: PrivateerBooty: 2Infamy: 324 (30 x 5 + 148 + +13 + 13) |
"Dead Eye" Jones |
Captain |
27 |
Hero |
Sword, Pistol, Grenades |
Leader, Gentleman |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
4 |
7 |
1 |
2 |
4 |
1 |
1 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
"Dead Head" Smith |
First Mate |
10 |
Hero |
Sword, Pistol |
Old Battle Wound |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
3 |
3 |
1 |
2 |
3 |
1 |
1 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Mariner Hero |
Mariner Hero |
12 |
Hero |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
4 |
3 |
3 |
3 |
1 |
2 |
1 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Bounty Hunter |
Bounty Hunter |
0 |
Hired Hand |
Sword, Pistols x2 |
Fearsome, Life is Cheap |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
3 |
4 |
1 |
2 |
5 |
1 |
1 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Swashbuckler |
Swashbuckler |
0 |
Hired Hand |
Sword, Pistol |
Hardened, Taunt |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
6 |
3 |
4 |
2 |
1 |
4 |
0 |
2 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Guns #1 |
Mercenary |
13 |
Henchmen |
Pistol, Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
5 |
3 |
1 |
2 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Guns #2 |
Mercenary |
13 |
Henchmen |
Pistol, Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
5 |
3 |
1 |
2 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Guns #3 |
Mercenary |
13 |
Henchmen |
Pistol, Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
4+ |
4 |
5 |
3 |
1 |
2 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Swords #1 |
Mariner |
12 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
4 |
3 |
3 |
3 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Swords #2 |
Mariner |
12 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
4 |
3 |
3 |
3 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Swords #3 |
Mariner |
12 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
4 |
3 |
3 |
3 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Men with Swords #4 |
Mariner |
12 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
4 |
3 |
3 |
3 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Mariner #1 |
Mariner |
6 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
4 |
3 |
1 |
1 |
3 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
Mariner #2 |
Mariner |
6 |
Henchmen |
Sword |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
4 |
3 |
1 |
1 |
3 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #1 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #2 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #3 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #4 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #5 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #6 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #7 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #8 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #9 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #10 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #11 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #12 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #13 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #14 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #15 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #16 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #17 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |
New Mariner #18 |
Mariner |
0 |
Henchmen |
- |
- |
||||
Rank |
EXPS |
Type |
Weapons and Equipment |
Special Rules, Injuries, Notes |
|||||
5+ |
3 |
3 |
3 |
1 |
1 |
2 |
0 |
0 |
|
Shooting |
Fighting |
Strength |
Defense |
Attacks |
Wounds |
Courage |
Fame |
Fortune |