Royal Sea Dogs - Turn 3 |
Died |
Name |
Search |
New Injuries |
New Advances |
New Skills |
EXPS |
- |
Uncle Patrick |
- |
- |
+1 Wound |
- |
11 + 3 |
- |
"Dead Eye" Jones |
- |
- |
+1 Courage |
- |
3 + 2 |
- |
The Jackal |
- |
- |
- |
- |
3 + 1 |
- |
Bob |
- |
- |
+1 Wound |
- |
1 + 1 |
- |
Bill |
- |
- |
+1 Wound |
- |
1 + 1 |
- |
Buck |
- |
- |
+1 Wound |
- |
1 + 1 |
- |
Brown |
- |
- |
+1 Wound |
- |
1 + 1 |
- |
Buddy |
- |
- |
+1 Wound |
- |
1 + 1 |
- |
Jack |
- |
- |
Cabin Boy Did Good |
- |
1 + 1 |
- |
Jill |
- |
- |
+1 Wound |
- |
1 + 1 |
Booty: |
Starting Booty: 20 |
Booty From Adventure: 20 + 15 (3d6 = 4 x 5 + Ransom) |
Crew Upkeep Fee: 21 (10 + 11) |
Total Spent: 0 (see below) |
Total Sold: 0 (see below) |
Ending Booty: 34 |
New Heroes and Henchmen: |
Cost |
Name |
Rank |
Injuries |
Weapons |
Skills |
EXPS |
- |
- |
- |
- |
- |
- |
- |
New Hired Hands and Legends: |
Cost |
Name |
Rank |
Type |
Weapons |
Skills |
EXPS |
- |
- |
- |
- |
- |
- |
- |
Equipment and Ship Repairs: |
Cost |
Item |
Notes |
- |
- |
- |
Sold Back: |
Cost |
Item |
Notes |
- |
- |
- |