Royal Sea Dogs - Turn 7 |
Died |
Name |
Search |
New Injuries |
New Advances |
New Skills |
EXPS |
- |
Uncle Patrick |
- |
- |
+1 Fortune, +1 Defense |
- |
22 + 7 |
- |
"Dead Eye" Jones |
- |
- |
+1 Fight |
- |
10 + 3 |
- |
Jack |
- |
- |
+1 Attack, +1 Defense |
- |
6 + 5 |
- |
The Jackal |
- |
- |
+1 Strength |
- |
8 + 3 |
- |
Bob |
- |
- |
+1 Attack |
- |
6 + 3 |
- |
Bill |
- |
- |
+1 Attack |
- |
6 + 3 |
- |
Buck |
- |
- |
+1 Attack |
- |
6 + 3 |
- |
Brown |
- |
- |
+1 Attack |
- |
6 + 3 |
- |
Jill |
- |
- |
+1 Attack |
- |
6 + 3 |
- |
Sabrina |
- |
- |
+1 Attack |
- |
6 + 3 |
Booty: |
Starting Booty: 43 |
Booty From Adventure: 90 (3d6 = 18 x 5) |
Crew Upkeep Fee: 21 (10 + 11) |
Total Spent: 63 (see below) |
Total Sold: 0 (see below) |
Ending Booty: 49 |
New Heroes and Henchmen: |
Cost |
Name |
Rank |
Injuries |
Weapons |
Skills |
EXPS |
28 |
Harry |
Mercenary |
- |
Sword,Pistol |
- |
9 |
New Hired Hands and Legends: |
Cost |
Name |
Rank |
Type |
Weapons |
Skills |
EXPS |
35 |
William Kidd |
Legend |
Legend |
Sword,Pistol,Musket |
Sell Sword, Leader, Swordsman, Merchant |
- |
Equipment and Ship Repairs: |
Cost |
Item |
Notes |
- |
- |
- |
Sold Back: |
Cost |
Item |
Notes |
- |
- |
- |