| Character | Type | Atks | Hits | Save | Cmd | Size | Pts |  | 
| Dugald Axeworthy | Gen | 2 | 0 | 0 | 10 | 1 | 155 |  | 
| Unit | Type | Atks | Hits | Save | Cmd | Size | Pts |  | 
| Dwarven Warriors | Inf | 3 | 4 | 4 | 0 | 3 | 110 |  | 
| Dwarven Warriors | Inf | 3 | 4 | 4 | 0 | 3 | 110 |  | 
| Dwarven Warriors | Inf | 3 | 4 | 4 | 0 | 3 | 110 |  | 
| Dwarven Warriors | Inf | 3 | 4 | 4 | 0 | 3 | 110 |  | 
| Dwarven Crossbowmen | Inf | 3/1 | 4 | 6 | 0 | 3 | 90 | 1 | 
| Dwarven Crossbowmen | Inf | 3/1 | 4 | 6 | 0 | 3 | 90 | 1 | 
| Dwarven Rangers | Inf | 3/1 | 4 | 5 | 0 | 3 | 110 | 2 | 
| Dwarven Troll Slayers | Inf | 5 | 4 | 0 | 0 | 3 | 80 | 3 | 
| Dwarven Stone Thrower | Art | 1/2 | 2 | 6 | 0 | 2 | 90 | 4 | 
Forces of Good (v.2) 
The Army of the Reaches is comprised of Dwarves, Elves, and Humans.
1 - 
Shots treat enemy save as 1 worse. (Follow same rules as Dwarven Handgunners.)
2 - 
Can pursue all types of enemy.
3 - 
Ignore terror. Have to charge on initiative. Cannot be driven back. Whenever possible they must persure and advance in combat. +1 attack when fighting a monster. Opponent gets points if troll slayers are alive at the end of the game.
4 - 
Range 60cm. Treats defended targets as in the open and fortified targets as defended. Ignores armor. Ball bounces 5cm from end of first stand hit doing 1 attack per additional stand hit. Fires grape shot when charged, no penetration and target saves as normal. (Follow same rules as Dwarven Cannon.)