Orcs

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Orcs are ferocious raiders and relentless warriors whose constant attacks threaten to engulf the lands of the Old World and plunge the entire continent into a dark age of endless and unremitting warfare. Orcs wage war with a single mindedness that makes them extremely dangerous, but fortunately for their enemies much of their energy is expended fighting each other. Goblins, although smarter than Orcs are nowhere near as warlike and prefer to avoid a fight unless their enemy is severely outnumbered, badly wounded or looking the other way (preferably all three). Goblins are cunning rather than strong, and rely a great deal on their Orc cousins when it comes to the serious business of fighting.

Orcs and Goblins, or greenskins as they are often called, are remarkable creatures in many ways. They have a tough and waxy green skin, which becomes scabby, gnarled and even tougher over time. Their blood varies in colour from red to purple or black and is usually thick, pungent and sticky. They do not seem to feel pain to anything like the extent that other creatures do, and it takes a serious wound to stop an Orc from fighting.

The Bright Orcs

Just as the Elves have their counterpart in the Dark Elves, so too are the Bright Orcs the counterpart of the Orcs. The Bright Orcs count just a tiny fraction of the total Orc population, and they all tend to dwell in the ______ (an isolated region in the Northern Reaches outside the Orc Nation proper). The Bright Orcs are of neutral alignment, and are followers of Oakentree who respect nature and the balance. They do have the ability to infiltrate other Orc tribes, and thus have been of great value to the Druids in gathering vital intelligence. The current leader of the Bright Orcs is known as Whitetooth the Clean.