The Wild Coast
The eastern shores of Tormod Bay have long been called the Wild Coast, for the region has been a haven for malcontents, dissidents, and the outcasts of other states. It is a fair but not particularly fertile area, rolling countryside interspersed with woodlands, fens and scattered clusters of dwellings. The Wild Coast remains a free territory comprised of petty nobles, robber barons, guildheld towns, fishing and forest villages, freebooters, mercenaries, and displaced persons of all sorts. This is due to the remote and isolated position it holds, its lack of resources, and the fact that it has never been a desirable position strategically. There is no question that the Wild Coast is known throughout the Reaches as a place of sanctuary, albeit a highly dangerous one, filled with adventure at the very least.