Difference between revisions of "Orcs"

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Orcs are ferocious raiders and relentless warriors whose constant attacks threaten to engulf the lands of the Old World and plunge the entire continent into a dark age of endless and unremitting warfare. Orcs wage war with a single mindedness that makes them extremely dangerous, but fortunately for their enemies much of their energy is expended fighting each other. Goblins, although smarter than Orcs are nowhere near as warlike and prefer to avoid a fight unless their enemy is severely outnumbered, badly wounded or looking the other way (preferably all three). Goblins are cunning rather than strong, and rely a great deal on their Orc cousins when it comes to the serious business of fighting.
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[[File:orc.jpg|right|300px]]
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Orcs are slightly taller than humans with powerful builds and greenish or grayish skin. Their canines often grow long enough to protrude from their mouths, and these "tusks," combined with heavy brows and slightly pointed ears, give them their notoriously bestial appearance. While orcs may be impressive, few ever describe them as beautiful.  Orcs tend to live shorter lives than humans rarely reaching fifty years of age. Orcs are ferocious and relentless fighters with a reputation for chaos and brutality. However, this gross stereotype is not always deserved as some orcs consistently manage to surprise their detractors with great deeds and unexpected wisdom—though sometimes it's easier just to crack a few skulls.  A lifetime of persecution leaves the average orc wary and quick to anger, yet those who break through his savage exterior might find a well-hidden core of empathy.  Orc adventurers are staunchly independent, living lives of adventure out of necessity, seeking to escape their painful pasts or improve their lot through force of arms. Others, more optimistic or desperate for acceptance, take up the mantle of crusaders in order to prove their worth to the world.
  
Orcs and Goblins, or greenskins as they are often called, are remarkable creatures in many ways. They have a tough and waxy green skin, which becomes scabby, gnarled and even tougher over time. Their blood varies in colour from red to purple or black and is usually thick, pungent and sticky. They do not seem to feel pain to anything like the extent that other creatures do, and it takes a serious wound to stop an Orc from fighting.
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In recent years, the Orc Nation has been largely conquered by the Armies of the Reaches - and many orcs have been subjugated to join the fight against outside forces - the Tang Empire and the creatures from the Wolfshaunt.  As such, orcs are more generally accepted into human society, although most are viewed as simple soldiers. Goblins, as the spellcasters and shaman of the Orc clans, are less well accepted than their larger cousins.
  
The Bright Orcs
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Some orcs that are sympathetic to the alliance between the Orc Nation and the human kingdoms of the Reaches will join the [[The Bright Orcs|Bright Orcs]].
 
 
Just as the Elves have their counterpart in the Dark Elves, so too are the Bright Orcs the counterpart of the Orcs. The Bright Orcs count just a tiny fraction of the total Orc population, and they all tend to dwell in the ______ (an isolated region in the Northern Reaches outside the Orc Nation proper). The Bright Orcs are of neutral alignment, and are followers of Oakentree who respect nature and the balance. They do have the ability to infiltrate other Orc tribes, and thus have been of great value to the Druids in gathering vital intelligence. The current leader of the Bright Orcs is known as Whitetooth the Clean.
 

Latest revision as of 01:56, 29 December 2015

Orc.jpg

Orcs are slightly taller than humans with powerful builds and greenish or grayish skin. Their canines often grow long enough to protrude from their mouths, and these "tusks," combined with heavy brows and slightly pointed ears, give them their notoriously bestial appearance. While orcs may be impressive, few ever describe them as beautiful. Orcs tend to live shorter lives than humans rarely reaching fifty years of age. Orcs are ferocious and relentless fighters with a reputation for chaos and brutality. However, this gross stereotype is not always deserved as some orcs consistently manage to surprise their detractors with great deeds and unexpected wisdom—though sometimes it's easier just to crack a few skulls. A lifetime of persecution leaves the average orc wary and quick to anger, yet those who break through his savage exterior might find a well-hidden core of empathy. Orc adventurers are staunchly independent, living lives of adventure out of necessity, seeking to escape their painful pasts or improve their lot through force of arms. Others, more optimistic or desperate for acceptance, take up the mantle of crusaders in order to prove their worth to the world.

In recent years, the Orc Nation has been largely conquered by the Armies of the Reaches - and many orcs have been subjugated to join the fight against outside forces - the Tang Empire and the creatures from the Wolfshaunt. As such, orcs are more generally accepted into human society, although most are viewed as simple soldiers. Goblins, as the spellcasters and shaman of the Orc clans, are less well accepted than their larger cousins.

Some orcs that are sympathetic to the alliance between the Orc Nation and the human kingdoms of the Reaches will join the Bright Orcs.