Difference between revisions of "Rescue of the Daughter of Rackhir the Gold"

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It was a quiet time in the Realm.  With the exception of occasional raids from the [[Orc Nation]] to the north and an occasional threat of war from [[Sandal]] to the south, the party was able to adventure for their own gain.   
 
It was a quiet time in the Realm.  With the exception of occasional raids from the [[Orc Nation]] to the north and an occasional threat of war from [[Sandal]] to the south, the party was able to adventure for their own gain.   
  
After their heroic exploits in to the [[Raid on the Accursed Tomb of the Zombie Lord|Tomb of the Zombie Lord]] and the Mutant Tower had become well known in the streets of Teufeldorf, the party was summoned to the throne room of [[King Gregory the Even-Handed]].  There, they met with the king and the five members of his high council.  One of the high council, [[Rackhir the Gold]], needed a small band of adventurers to rescue his daughter from a raiding party of Orcs who captured her.  The party accepted the challenge.  Little did they know that it would be the first of many adventures required by King Gregory and the kingdom.  The party was also unaware that it would be their final adventure before the demons were loosed upon the Realm and their lives would be changed forever.   
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After their heroic exploits in to the [[Raid on the Accursed Tomb of the Zombie Lord|Tomb of the Zombie Lord]] and the [[Foray Into the Tower of Skaldor the Mutator|Mutant Tower of Skaldor]] had become well known in the streets of Teufeldorf, the party was summoned to the throne room of [[King Gregory the Even-Handed]].  There, they met with the king and the five members of his high council.  One of the high council, [[Rackhir the Gold]], needed a small band of adventurers to rescue his daughter from a raiding party of Orcs who captured her.  The party accepted the challenge.  Little did they know that it would be the first of many adventures required by King Gregory and the kingdom.  The party was also unaware that it would be their final adventure before the demons were loosed upon the Realm and their lives would be changed forever.   
  
 
Little is recorded about this adventure except that the heroes traveled north of Teufeldorf, across the River White, and into the Orc Nation to accomplish their quest.  They encountered  their foes just across the river, dispatched them quickly, and Rackhir's daughter was returned unharmed.
 
Little is recorded about this adventure except that the heroes traveled north of Teufeldorf, across the River White, and into the Orc Nation to accomplish their quest.  They encountered  their foes just across the river, dispatched them quickly, and Rackhir's daughter was returned unharmed.

Latest revision as of 09:32, 18 October 2016

Rescue of the Daughter of Rackhir the Gold
Type Dungeon
Status Explored July 820 TA
Location Orc Nation
Hex 1011
Campaign Third Age of Man (very early)
Adventure # 8
Map-rackhir.jpg

It was a quiet time in the Realm. With the exception of occasional raids from the Orc Nation to the north and an occasional threat of war from Sandal to the south, the party was able to adventure for their own gain.

After their heroic exploits in to the Tomb of the Zombie Lord and the Mutant Tower of Skaldor had become well known in the streets of Teufeldorf, the party was summoned to the throne room of King Gregory the Even-Handed. There, they met with the king and the five members of his high council. One of the high council, Rackhir the Gold, needed a small band of adventurers to rescue his daughter from a raiding party of Orcs who captured her. The party accepted the challenge. Little did they know that it would be the first of many adventures required by King Gregory and the kingdom. The party was also unaware that it would be their final adventure before the demons were loosed upon the Realm and their lives would be changed forever.

Little is recorded about this adventure except that the heroes traveled north of Teufeldorf, across the River White, and into the Orc Nation to accomplish their quest. They encountered their foes just across the river, dispatched them quickly, and Rackhir's daughter was returned unharmed.