Outside of family and clan, there are hundreds of organizations, societies and cults spread across the Realm.
Some of these organizations are traditional churches and temples to the pantheon of gods. Local and city gods might be heroes, martyrs or saints that have achieved demigod status to a small segment of the population with influence over a particular river or mountain, group of craftsmen, or a given chapel. Or, these gods might be powerful deities with thousands of followers, entire nations, or entire races.
Some organizations are well-known and respected in the Realm. Others work on the fringes of society - secret cabals and cults dedicated to any manner of depravity and evil.
Listed below are the most active and well-known organizations in the Reaches. While an overview is provided, characters interested in membership should make contact with the organization to explore initiation. Not every organization is well suited for every character, but the benefits gained from an alliance with a powerful society should not be underestimated.
Organization
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Races
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Common Classes
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Druids of Oakentree
|
Any
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Druids
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Rangers of the Wilderlands
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Any
|
Rangers
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Collegium Magicium
|
Any
|
Wizards, Sorcerers
|
The Family (Brandobaris, God of Stealth)
|
Any
|
Rogues, Thieves, Clerics
|
Dark Path (Moloch, God of Murder and Poison)
|
Any
|
Assassins, Clerics
|
The Temple of Shadows
|
Any
|
Any
|
Loremasters Hall
|
Human
|
Bards
|
Order of the Winds
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Any
|
Monks
|
|
Hammerheim (Dwarven Pantheon)
|
Dwarf
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Any
|
Order of the Silver Acorn (Eldevira)
|
Elf
|
Cleric
|
Gnome (Gnome)
|
Gnome
|
Any
|
Hobbit (Hobbit)
|
Hobbit
|
Any
|
|
Church of the Hearth
|
Any (Humans)
|
Any (Clerics)
|
Church of St. Theodore
|
Any (Humans)
|
Any (Clerics)
|
The Counting House (xxx, God of Tyranny)
|
Human
|
Any
|
Courts of Chaos (Arioch, God of Chaos)
|
Human
|
Any
|
Crusaders Temple (Paulus, Goddess of Justice)
|
Human
|
Paladins, Clerics
|
Den of Dreams (Dagonis, Mistress of Sleep)
|
Human
|
Any
|
Hall of Chances (Bes, Goddess of Luck)
|
Human
|
Any
|
Hall of Merchants (Pell, God of Wealth)
|
Human
|
Any
|
Healers Hall (Misha, Angel of Healing)
|
Human
|
Any
|
House of Pain (Lilith the Night Hag)
|
Human
|
Any
|
Library at Sarth (Ishap, God of Knowledge)
|
Human
|
Any
|
The Lightning Citadel (Few, God of Storms)
|
Human
|
Any
|
Plague Mosque (Surma, Goddess of the Plague)
|
Human
|
Any
|
The Slaughterhouse (Voodrith, God of Slaughter)
|
Human
|
Any
|
Temple of War (Anhur, God of War)
|
Human
|
Fighters, Barbarians, Clerics
|
Temple of Youth (Cairm, Goddess of Youth)
|
Human
|
Any
|
|
Gruumsh, God of Orcs
|
Orcs
|
Any
|
Goblin
|
Goblins
|
Any
|
Rat God
|
Ratfolk
|
Any
|
Llith, Mother of Reptilemen
|
Lizardfolk
|
Any
|
Fear
|
Any
|
Any
|
Hate
|
Any
|
Any
|
|
The Order of the Knights of the Kingdom
|
Defunct
|
Defunct
|
The Pentaverate
|
Defunct
|
Defunct
|
Temple of Set (God of Evil and the Night)
|
Defunct
|
Defunct
|
Temple of Bast (Cat Goddess)
|
Defunct
|
Defunct
|
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