Difference between revisions of "Organizations"

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Revision as of 16:56, 29 November 2015

Cults02.jpg

Outside of family and clan, there are hundreds of organizations, societies and cults spread across the Realm.

Some of these organizations are traditional churches and temples to the pantheon of gods. Local and city gods might be heroes, martyrs or saints that have achieved demigod status to a small segment of the population with influence over a particular river or mountain, group of craftsmen, or a given chapel. Or, these gods might be powerful deities with thousands of followers, entire nations, or entire races.

Some organizations are well-known and respected in the Realm. Others work on the fringes of society - secret cabals and cults dedicated to any manner of depravity and evil.

Listed below are the most active and well-known organizations in the Reaches. While an overview is provided, characters interested in membership should make contact with the organization to explore initiation. Not every organization is well suited for every character, but the benefits gained from an alliance with a powerful society should not be underestimated.

Organization Races Common Classes
Druids of Oakentree Any Druids
Rangers of the Wilderlands Any Rangers
Collegium Magicium Any Wizards, Sorcerers
The Family (Brandobaris, God of Stealth) Any Rogues, Thieves, Clerics
Dark Path (Moloch, God of Murder and Poison) Any Assassins, Clerics
The Temple of Shadows Any Any
Loremasters Hall Human Bards
Order of the Winds Any Monks
Hammerheim (Dwarven Pantheon) Dwarf Any
Order of the Silver Acorn (Eldevira) Elf Cleric
Gnome (Gnome) Gnome Any
Hobbit (Hobbit) Hobbit Any
Church of the Hearth Any (Humans) Any (Clerics)
Church of St. Theodore Any (Humans) Any (Clerics)
The Counting House (xxx, God of Tyranny) Human Any
Courts of Chaos (Arioch, God of Chaos) Human Any
Crusaders Temple (Paulus, Goddess of Justice) Human Paladins, Clerics
Den of Dreams (Dagonis, Mistress of Sleep) Human Any
Hall of Chances (Bes, Goddess of Luck) Human Any
Hall of Merchants (Pell, God of Wealth) Human Any
Healers Hall (Misha, Angel of Healing) Human Any
House of Pain (Lilith the Night Hag) Human Any
Library at Sarth (Ishap, God of Knowledge) Human Any
The Lightning Citadel (Few, God of Storms) Human Any
Plague Mosque (Surma, Goddess of the Plague) Human Any
The Slaughterhouse (Voodrith, God of Slaughter) Human Any
Temple of War Any (Humans) Fighters, Barbarians, Clerics
Temple of Youth (Cairm, Goddess of Youth) Human Any
Gruumsh, God of Orcs Orcs Any
Goblin Goblins Any
Rat God Ratfolk Any
Llith, Mother of Reptilemen Lizardfolk Any
Fear Any Any
Hate Any Any
The Order of the Knights of the Kingdom Defunct Defunct
The Pentaverate Defunct Defunct
Temple of Set (God of Evil and the Night) Defunct Defunct
Temple of Bast (Cat Goddess) Defunct Defunct